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Shiralyn

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SimRail Playtests Early Access

Shiralyn last won the day on August 2

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  1. Hello, I have edited the translations for the ETCS on the github but it was never added to the game, I heard here that simrail uses its own locale system, which I am aware of. The problem is I can't find the ETCS anywhere in the files except for the "compiled" text files which are the ones made from the files I changed on the github. I would like to get some advice on what I have to edit or say or do to get my translations in the game as the current ETCS Swedish translation is awful.
  2. There is an effect for sparking from the pantograph that happens in rainy or snowy weather. I wish this effect was more common and could occur in normal weather. I don't know about poland but where I live its quite common in certain spots but with a much larger arc than what would occur during ice on the wire, often at places where the pantograph needs to jump up to the higher wire, like after a tunnel.
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  3. There are alot of manual switches the ones you would be able to change on foot irl, sadly these can only be set by the VD ingame. Making these switches switchable from foot would allow a bunch of shunting mission to be made by players.
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  4. 2025-08-01 13-48-26.mp4 As you can see in the start, I select the thing I want to upload but it then goes to the first item in the list when I press workshop, this feels like a bug or a miss but should maybe be a suggestion? I feel like it would make alot more sense if the workshop keeps the selected item selected in the new menu or even that you don't have the sidebar and it just takes whatever you had selected in the first page.
  5. SimRail_log_2025-08-01_13-49-36.txtSimRail_log_2025-08-01_13-46-15.txt 2025-08-01 13-48-26.mp4 2025-08-01 13-50-52.mp4 Uploading or updating a workshop item crashes the game and the only thing uploaded to the workshop is the workshopManifest file of 600b (or 536b with the random description) Shiralyns80s.zip
  6. Im making a scenario that requries the player to into a track that has a derailer which ofcourse derails the train. It would be nice if you can trough LUA and ingame menu (like the route menu) be able to toggle the derailers like you can with switches. The current solution is to set a route trough it but for what im making I have to allow the player to pass a signal at danger and that means I can't set the route and therefor not toggle the derailer.
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  7. 2025-07-31 23-20-57.mp4 As you can see in the video, I can't set the path (exact same path) cus the VD thinks it is still occupied, in the normal branch it works, its almost like the VD does not clear when something clears the track. I also show that setting and unsetting and setting a signal works since there is no train that has ever occupied that line.
  8. This should maybe be a suggestion? Normal map: https://cdn.discordapp.com/attachments/1071796387781562378/1400571032108138536/image.png?ex=688d1eeb&is=688bcd6b&hm=0417a257544594a6709ebf54139423f283987897a11bee5a2c1da387e16d78f2& 80's map: The best solution would be allowing setting routes towards all tracks but im guessing routes are set up manually and it's not possible.
  9. Hello, I have made a website called 2008.name, inspired by 1409.se that shows train data such as delays, track changes ect. A feature that makes this app stand out it the delay reason feature, it's possible to enter reasons for delays created so the driver and future dispatchers that are curious can know what happend. 2025-07-21 11-24-12.mp4 The design on the front page is WIP. The website is also open source and can be found at https://github.com/ShiralynDev/2008 The page itself can be found at https://2008.name/ Hopefully the API will be more easy to use in the future to make it possible for other developers to easily integrate the message system into their own apps.
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  10. There is snow between the cars, I get that there is a slight gap between the cars but with the amount of snow getting in it feels unrealistic.
  11. Oh, sorry about that. I was translating most of the stuff but I must have missed that part. Thanks for the help.
  12. Hello, I get kicked when passing the first shunt signal. Im trying to do the x3 EN57
  13. Please note that we are not affiliated with Simkol. What is this? We are a team of three working on a simrail route DLC centered on Sweden. We want to give a summary on what we have been working on the latest week. You might ask yourself how we are doing this as the route editor is not out yet. That is a very good question, what we are doing is preparing as many 3d models as we can of trains, buildings, signals ect. This will lead to us being ready to work on the route when the editor is out and much quicker to get this DLC done. What are you adding? Sweden is quite a big country so we had to select what we wanted to pack into this DLC. We are still not sure how much content we will get into this one DLC but we have decided on what to start working on. We have decided to build the route from Stockholm - Linköping using part of the southern mainline (Stockholm - Malmö) as well as the entire Nyköpings line (Stockholm - Norrköping). This route would cover a bunch of partial services as well as a few complete ones. ATC Since last there has been some work on the ATC system API. ATC is the safety system used on trains in Sweden and Norway https://en.wikipedia.org/wiki/Automatic_train_control Please note that this part is far from done and is still in the works but we just wanted to show you something. 2025-06-25 13-36-00.mp4 Normal ATC startup 2025-06-25 13-31-29.mp4 ATC errors during startup due to failing to set the brake pressure This part of the project is also open source at https://github.com/ShiralynDev/ATC feel free to contribute :) “I would love to join this project!” Please note that this is a hobby project and we do not offer any pay as of the time being but we want to make sure that everyone who has helped gets their fair share in the end. We are searching for: 3D model makers using blender As we are not paying we are not asking for 5+ years of experience, we did not ourselves know blender before we started this project. Experience is a bonus but as long as you can do the work, we do not care. Due to this only being a hobby project, we do not have harsh deadlines. If you are interested in joining our team please send an email to sparkleskontakt@gmail.com with some information about yourself, why you wanna join as well as what you bring to the table such as previous experiences and projects. You can also send an email in case you have pictures or similar that you believe would be beneficial to us. Reminder: This is just a hobby project and no money or payment will be involved if you apply. You should only apply if you want to help us out for fun :)
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  14. I think part of the problem stems from there not being a server with the same timezone has int1 that has the basic map. You have to switch time (and season most of the time) if you wanna drive south. This leads to less players on that server and therefor less dispatchers and therefor less player, in a loop.
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