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Posts
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Everything posted by Skully
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Industries as in RUN8
Skully replied to Japo32's topic in Suggestions for improvements [Multiplayer]
Or ISDR for that matter. The server can just spawn in loaded and unloaded cars after restart for us to deal with. Add some services coming from external sources and voila, you're good until the next restart. But first I would like to have a good shunter (as opposed the Dragon) and have the shunting routes enabled once more. -
Vote for kick system
Skully replied to StolleJay's topic in Suggestions for improvements [Multiplayer]
At the end of the day you end up with a voting system that never works as desired. Either it'll get gang-banged or half the server doesn't care. -
Focus switch between general chat and station chat
Skully replied to Lactic's topic in Issues archive
@Administrator maybe this qualifies for re-opening as the chat system seems to work on keycodes as opposed to keys? ("shift-/" should not be detected as "/".) -
Focus switch between general chat and station chat
Skully replied to Lactic's topic in Issues archive
Ah on my keyboard "?" is "shift-/". I think you can guess how this story goes. -
As long as the option to teleport in remains I'm all for more options.
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As pschlik said: in the sim, put her in high current. Ramp up throttle while keeping amps just below 700 and put her in shunt 6 at throttle 28 immediately. This works for both cargo and passenger trains. 😄 You can observe the traction wheels spinning externally. Either lower the power and/or use antislip to get her to move. I don't see a bug here but I might be missing something.
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[2023-01-15 11:35:53]: NullReferenceException: Object reference not set to an instance of an object. at TrainDataController.SetAnnouncementData (TrainAnnouncement.TrainAnnouncementData& announcementData, TimeTablePoint currentTimeTablePointElement, Assets.Scripts.PlatformBoards.PlatformBoardData data) [0x00000] in <00000000000000000000000000000000>:0 at TimeTable.AddTrainAnnouncement (TimeTablePoint currentTimeTablePointElement, TrainDataController trainAnnouncementsData, Assets.Scripts.PlatformBoards.PlatformBoardData data) [0x00000] in <00000000000000000000000000000000>:0 at TimeTable.Update () [0x00000] in <00000000000000000000000000000000>:0 SimRail_log_2023-01-15_09-37-08.txt
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I to manually set it to R1 and verify with dispatcher. Might be related to: If so this can be merged.
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Both pantographs won't make any difference (although we have a simplified getting driving procedure). Using an EU07 as opposed to an EP07 makes a lot of difference which I also wasn't prepared for. 😄
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Background Chat In EU07 Sounds
Skully replied to BigVern's topic in General Discussion [Singleplayer]
Open up the window and you get an entire conversation at 120 km/h. 😁 -
Next dispatcher station (Week 3)?
Skully replied to Skully's topic in General Discussion [Multiplayer]
If it was Tunel (2010) layout then I would definitely agree. Current Tunel is a bit limited but I'll add it nonetheless. 😃 -
Next dispatcher station (Week 3)?
Skully replied to Skully's topic in General Discussion [Multiplayer]
I believe we got nothing riding line 163 which would make it a very boring experience. -
Next dispatcher station (Week 3)?
Skully replied to Skully's topic in General Discussion [Multiplayer]
I added it but we can not switch votes. 😁 -
Next dispatcher station (Week 3)?
Skully replied to Skully's topic in General Discussion [Multiplayer]
That station is in actuality not very exciting. https://semaforek.kolej.org.pl/wiki/images/d/d4/Warszawa_Centralna.gif -
Next dispatcher station (Week 3)?
Skully replied to Skully's topic in General Discussion [Multiplayer]
Warszawa has many stations. For example https://semaforek.kolej.org.pl/wiki/index.php?title=Warszawa_Zachodnia -
Trying to see how poll works on this forum. For one thing I can't change the order after entering the choices. If you have a particular choice in mind just put it up and I'll update the poll.
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Focus switch between general chat and station chat
Skully replied to Lactic's topic in Issues archive
I have it on "/" and it still happens. -
On EN1 21:00 CET 14/01/2023: [2023-01-14 21:00:29]: Disconnecting connId=0 to prevent exploits from an Exception in MessageHandler: ArgumentOutOfRangeException Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at PeopleLeaveTrain.SelectPeopleToLeaveTrain (System.Int32 numberPeopleLeavingFromGivenPart, System.Collections.Generic.List`1[T] peopleInGivenPart, SingleNavLink doorToFollow, MovePeopleAtPlatform movePeopleAtPlatform) [0x00000] in <00000000000000000000000000000000>:0 at PeopleLeaveTrain.agentLeaveTrain (MovePeopleAtPlatform movePeopleAtPlatform, System.Collections.Generic.Dictionary`2[TKey,TValue] doors, System.Collections.Generic.Dictionary`2[TKey,TValue] peopleLeaveTrains) [0x00000] in <00000000000000000000000000000000>:0 at MovePeopleAtPlatform.RpcPeopleDisembark (NavMeshLinkController train, System.Collections.Generic.Dictionary`2[TKey,TValue] peopleLeavingTrain) [0x00000] in <00000000000000000000000000000000>:0 at PeopleTrainSync.UserCode_RpcPeopleDisembark__String__List`1 (System.String platformGuid, System.Collections.Generic.List`1[T] peopleCountInfo) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkIdentity.HandleRemoteCall (System.Int32 componentIndex, System.Int32 functionHash, Mirror.RemoteCalls.RemoteCallType remoteCallType, Mirror.NetworkReader reader, Mirror.NetworkConnectionToClient senderConnection) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkClient.OnRPCMessage (Mirror.RpcMessage message) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkClient+<>c__DisplayClass47_0`1[T].<RegisterHandler>g__HandlerWrapped|0 (Mirror.NetworkConnection _, T value) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.MessagePacking+<>c__DisplayClass7_0`2[T,C].<WrapHandler>g__Wrapped|0 (C conn, T msg, System.Int32 _) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`3[T1,T2,T3].Invoke (T1 arg1, T2 arg2, T3 arg3) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.MessagePacking+<>c__DisplayClass6_0`2[T,C].<WrapHandler>b__0 (Mirror.NetworkConnection conn, Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkClient.UnpackAndInvoke (Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkClient.OnTransportData (System.ArraySegment`1[T] data, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 at kcp2k.KcpTransport.<Awake>b__22_2 (System.ArraySegment`1[T] message, kcp2k.KcpChannel channel) [0x00000] in <00000000000000000000000000000000>:0 at kcp2k.KcpClient.<Connect>b__7_1 (System.ArraySegment`1[T] message, kcp2k.KcpChannel channel) [0x00000] in <00000000000000000000000000000000>:0 at kcp2k.KcpConnection.TickIncoming_Authenticated (System.UInt32 time) [0x00000] in <00000000000000000000000000000000>:0 at kcp2k.KcpConnection.TickIncoming () [0x00000] in <00000000000000000000000000000000>:0 at Mirror.NetworkLoop.NetworkEarlyUpdate () [0x00000] in <00000000000000000000000000000000>:0 [2023-01-14 21:00:29]: Client disconnected without intent! Going back to main menu! In the previous station me and another player were playing with the doors of the Pendo. I think he left the door open and I was unable to drive away (got open door penalties) until I got up and closed the door manually. It might be related. SimRail_log_2023-01-14_19-27-37.txt
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Try multiplayer 😁
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Why i must play tutorial :(?
Skully replied to Luki Buzz's topic in General Discussion [Singleplayer]
Prior to having tutorials trains got stuck because people did not know how to drive them, so for drivers I think it is definitely a must. The 30 minute tutorial is doable although I can see why you would want to go straight to dispatching. -
Unable to set route from wpnB at Włoszczowa Północ
Skully replied to Skully's topic in Issues archive
Same goes for signal A, 1 & 2. -