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  • SIMRAIL Team
Posted
Thank you for reporting this issue. A similar problem has already been reported by other users.
Dziękujemy za zgłoszenie tego problemu. Podobny problem był już zgłaszany przez innych użytkowników.
Posted

i can see what they are trying to replicate in the first 2 pictures ... the large amounts of water that runs down the windscreens from the roof when you slow down... i've noticed that it flows downwards below about 30 km/h, and upwards over until about 90 km/h where it will clear, 

it does need 'some' tweaking to get it more realistic tho... i wonder if it is the new water shaders making it appear different than expected?

.
in the other photo's i imagine that's the mist or dirty edges of the unwiped parts of the windscreen, 
in the 'settings.conf' file there are entries for :

WindowsDirtStatus=True
EnableFoggyWindowsController=False

so i wonder if having the windows fog / mist up in wet cold weather is something being worked on? 

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