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Signal stays red - script doesn't continue


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There is no point of attaching the log because it happens randomly, the same tutorial or the same route can go normal or happen to fail.

When it happens I've noticed that the script fails to continue if the green "you can stop now" fails to appear. Afterwards the calls to dispatch meaningless, the red light will stay red and I am unable to continue to drive. It really sucks after 2 hours to have that with no save option.

This is bug 100% and I wish we could control lights in single player since there is no moving traffic or option to save. I don't want to return it but if it continue to happen I will have to. So far 4 times it happened in different sceneries, different trains.

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When this will be fixed??? Because singleplayer right now 50% unplayable! It's a clear script problem, can you please address someone who knows how to code it right way? You have mistakes in the code. At least make a forcing way of restarting the script.

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Calm down, the whole scenario structure is being reworked. Currently we have a weird json structure, there will be the better lua structure in the future where you are able to adjust and do way more things than now.

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  • 2 weeks later...
On 3/26/2024 at 8:04 PM, Moooritz said:

Calm down, the whole scenario structure is being reworked. Currently we have a weird json structure, there will be the better lua structure in the future where you are able to adjust and do way more things than now.

Who said I'm not calm. This is bug reporting section and I am reporting bugs. I've heard about update.

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