PvtParts Posted March 23 Share Posted March 23 There is no point of attaching the log because it happens randomly, the same tutorial or the same route can go normal or happen to fail. When it happens I've noticed that the script fails to continue if the green "you can stop now" fails to appear. Afterwards the calls to dispatch meaningless, the red light will stay red and I am unable to continue to drive. It really sucks after 2 hours to have that with no save option. This is bug 100% and I wish we could control lights in single player since there is no moving traffic or option to save. I don't want to return it but if it continue to happen I will have to. So far 4 times it happened in different sceneries, different trains. Link to comment Share on other sites More sharing options...
SIMRAIL Team Admin BOT Posted March 24 SIMRAIL Team Share Posted March 24 Thank you for reporting this issue! Internal ticket number: #3155 Dziękujemy za zgłoszenie tego problemu! Wewnętrzny numer zgłoszenia: #3155 Link to comment Share on other sites More sharing options...
PvtParts Posted March 24 Author Share Posted March 24 Here is an example, sometimes it works like baking up https://clips.twitch.tv/PoisedBenevolentOkapiAMPTropPunch-pzBE0y1UOzbiyO37 Link to comment Share on other sites More sharing options...
tomaszszuba Posted March 24 Share Posted March 24 Hey @PvtParts, I will say this game full of surprises and bugs which we see, there are big or minor ones, like this one. Well I know how you feel. Link to comment Share on other sites More sharing options...
PvtParts Posted March 24 Author Share Posted March 24 And please no dovetail type of end of scenario right away https://clips.twitch.tv/HelpfulInquisitiveKathyLitFam-T5okHp5allbTbbrE Link to comment Share on other sites More sharing options...
PvtParts Posted March 26 Author Share Posted March 26 When this will be fixed??? Because singleplayer right now 50% unplayable! It's a clear script problem, can you please address someone who knows how to code it right way? You have mistakes in the code. At least make a forcing way of restarting the script. Link to comment Share on other sites More sharing options...
Moooritz Posted March 27 Share Posted March 27 Calm down, the whole scenario structure is being reworked. Currently we have a weird json structure, there will be the better lua structure in the future where you are able to adjust and do way more things than now. Link to comment Share on other sites More sharing options...
PvtParts Posted April 4 Author Share Posted April 4 On 3/26/2024 at 8:04 PM, Moooritz said: Calm down, the whole scenario structure is being reworked. Currently we have a weird json structure, there will be the better lua structure in the future where you are able to adjust and do way more things than now. Who said I'm not calm. This is bug reporting section and I am reporting bugs. I've heard about update. Link to comment Share on other sites More sharing options...
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