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Posted

Allowing players to continue driving after finishing the scenario in Simrail can offer several benefits and enhance the overall gaming experience.

1. Extended Gameplay: Enabling players to continue driving after finishing a scenario extends the gameplay, providing more content and playtime. This is particularly appealing to players who enjoy the simulation aspect and want to immerse themselves in a more extended train-driving experience.

2. Realism and Simulation: In line with real-world train operations, trains don't just stop once a specific route ends. Allowing players to continue driving adds realism to the simulation, catering to those seeking a more authentic experience.

3. Practice and Mastery:  Continuing to drive beyond the scenario's completion allows players to practice their skills, refine their techniques, and master the operation of different trains or routes within the game environment.

Allowing players to continue driving after finishing scenarios in Simrail offers a more immersive, engaging, and customizable experience that aligns with players' preferences for exploration, extended gameplay, skill development, and community involvement.

It would be great to see this feature in the future.

 

Posted

have you driven a 141xx / 411xx service yet? 
from Katowice to Warsaw takes about 3 and a half hours if all goes well. some people say that's too long !!

Then when you get to the end of the map and get kicked out... (because not all of Poland's rail network is modelled in SimRail ya know, 'only' 500 Km worth of it  ... so at the end it really is the end, you can't keep driving as there's no more scenery to drive on (yet) ... you can always take another train back in the opposite direction... just like a real driver would ... so they can go home after finishing their shift (after a rest break of course) 

 

i don't think you'll get much more realistic that SimRail, it is based on the simulator used to train real life train drivers (parent company SimKol makes them, what we have is that software slightly modified for consumers)

We don't really drive scenarios, that implies scripted runs and events, i.e. the same every time, 
in multiplayer you will never have the exact same run twice, other humans driving trains and human dispatchers mean things can't be scripted, even the Ai has to be able to make 'decisions' to adapt to what's happening around it. 

 

In the paper timetables there should be a ;zd for the entry for Katowice and Warszawa Wschodnia, that means 'crew change'  i.e. thats where you'd get off the train and take a break, there are laws regarding how long a train driver can be at the controls for... but we can spend 20 hours driving in SimRail if we wanted, just chose from the many different services in the timetable (hint, chose an empty server to see all the services available, should be 70 or so every hour)

 

  • I agree 3
Posted

a other problem is the missing shunting function to park a train a dispatcher need the blue signals (shunting signals) that are not enabled ingame because the AI havent learn that right now and i guess thats not so easy to teach them 🙂

  • Like 1
Posted
vor 41 Minuten schrieb Deadlost:

Or option to jump straight back to train selection for the server you was driving on after the trip summary.

that would be a idea to skip the steep to get back to the main menu and take the next train right away 😄

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