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Posted (edited)

As Apple has announced their release of Apple Vision next year with native support of Unity Apps, I became curious on whether SimRail could run on it. Clearly the choice on using Unity could pay off in creating an immersive experience. Picture yourself looking at your surroundings as you are in a cabin of a Kibel or Pendolino where you could grab the controls and make the train go.

Of course that thing is darn expensive but if you can afford it, this could be a literal game changer. Seeing as passenger mode is going to happen at some point this game could be nothing less than a place where you could spend time in a way that even VR Chat probably couldn't give to you.

Edited by Krtek-JC
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