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AI Trains getting stuck


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Is there a way to command an AI train from a tower, maybe even a player controlled signal box(or two) closest to the train to have it reverse/proceed/reverse slow/proceed slow/shunt to the next signal? There seem to be traffic jams that happen whether there the interlockings are AI controlled or player controlled.

 

Also, maybe players can take over trains like that, or have dispatchers vote them up to the board(priority move [extra points]) for players to take control of?

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