Gazz292 Posted December 15, 2022 Share Posted December 15, 2022 I know this is just a playtest, but i'm wondering if anyone has played about with the individual program settings in the Nvidia control panel? i remember with tsw there were a few people who knew what each setting does, and had worked out how best to tune them to get even better results (well with tsw it was more how to correct the annoying problems) i'm running SimRail on stock settings, the same as i run the desktop / web browser at, and everything on High or Ultra in SimRails graphics setup screen. : If i had one moan about SimRail, it's that is has the same issue all train simulators / games have, with the shadow along the tracks on the rails that is drawing about 100 meters ahead of the cab, sometimes this will jump in stages being drawn in sections, i'm not talking about the large circle of higher res textures and shadows that apply to all the scenery around the train, but the long straight shadows that are usually on the right hand side of the 2 rails ahead of the train. Link to comment Share on other sites More sharing options...
TheShotte Posted December 15, 2022 Share Posted December 15, 2022 (edited) Oh man the rail shadow. Yeah, I too do wish it was displayed a bit further. Same goes for the rails. When the next section gets drawn on time, it looks fine, but more often than not, drawing the next section lags, and you end up getting way closer to it making it way more visible. I noticed this with rail shadows, and actual track/rails as well. My total view distance in this screenshot was like 1600m, but the others were maxed (so track at 500m), LOD switch distance at 90, and bias of 1. As plainly visible, the track rendering in front of you is very apparent, especially when playing on a 42" 4K display. I think another 100-200m on the track and another 100m on the track shadow drawing distances would be superb. Edited December 15, 2022 by TheShotte 1 Link to comment Share on other sites More sharing options...
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