Hi everyone.
I started to look into the Lua Mission scripting but got quite frustrated by not really being able to easily get the IDs for tracks and signals to bind triggers to, spawn vehicles etc.
What is your way to get these IDs? To me, flying around in the world and relying to the LUA Developer window with the nearest tracks and signals seems quite cumbersome.
Is there some map where we have the entire track layout with the IDs that we can reference in out scripts? And if not, is there at least a way to get around the map quicker than just flying around in free cam?