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Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
Any idea on when night services will be added? I've would be playing now if it would be available. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
I don't think it would be possible with a PRO-server? Any player could join it? It would have to be some 3rd party thing ala vatsim for flightim. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
regarding the timetable. I think the slot for 1320xx is a bit tight between 53xxx and 13xx from Psary. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
I'm all for that. Also cutting off the map, and making the EDR more precise. And fixing the fundamental issues with the timetable. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
It's hard to disagree with what you're saying. As I said, I like the idea, I just don't think it fits well for the timetable that it is now. There is no winning. You can't arrive on-time. The timetable is just wrong. There is fundamental issues here that I think that should be fixed. Personally, I do like some more slack in the timetable from a gameplay perspective on the long routes. There should also be taken into consideration the effects it has on the overall traffic. Everthing is tightly connected, so if you have a fundamental fault from the start, it will translate to much more. I don't understand why it is not fixed -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
I haven't driven it yet, but 53xxx is still consistently delayed. I recognize the more realistic approach it is after the EA exit. I like that idea. But I'm not sure if it translates that well in this simulator. Driving a train without any reasonable way to catch up a small delay(delays are more or less a given), isn't a good gameplay mechanic. I would also say the same thing about being a dispatcher. If I will create a delay no matter what I do, it is not so fun to try to figure things out. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
Feedback after the 13.03.25 update. 4121xx is often early and out of stack with 4120xx at WP. This creates a situation where holding 4121xx to its PT is not reasonable. Sending 4121xx early is not a good option since it will likely create a mess further up the line, and holding him can create a mess at WP. It is not intuitive to hold 4121xx and let 4120xx pass. I've also noticed that AI at Olsza is not always holding 4120xx, creating delay for 41xx 31xx. Also, issues I mentioned above is still present. I think it would be better to solve those issues before adding new trains to the CMK. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
What do you guys think about having 4xxx booked ahead of 3xxx at Psary? I've always thought that isn't right, since 4xxx is slower than 3xxx due to its stop at WP. Now with the extra stop at OP for 41xx, I feel it is more of a problem. Since 4xxx is coming through Psary at max speed, I figure it requires more of a buffer between the two Edit: I just realized that I wrote the same thing 2 posts ago... -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
On the positive side, I must say that most things are running smoothly on the CMK. -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
I think it would be better if 3xxx was booked before 4xxx at Psary. I think it is more important now than before since 4xxx an ekstra stop -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
AI at Psary seems to prefer holding 132xxx on the mainline at track 1. In a perfect world this isn't really a big problem, but trains are often delayed, so having him wait at the mainline can create a mess and delays -
Feedback on the timetable
jokka83 replied to jokka83's topic in Suggestions for improvements [Multiplayer]
Yes, there are small margins here. There are not possible to get 53xxx departure at time at GM(unless you want to delay the passing 54xxx. The timetable is just wrong. Also, 35xxx is consistently delayed and misses its slot before 45xxx at Psary, -
Hi. I figure these aren't bugs, so it fits here. I realize that the devs can't really make small adjustments to the timetable without creating conflicts elsewhere. However, some of these issues creates consistent problems that probably should be dealt with. At WP I see 16xx usually creates conflict/delay for 61xxx and then 61xxx create delay for 412xxx. I usually let 16xx wait until 61xxx has passed. I think that is ok to do since it is the end of the route for 16xx in the game. A PT/PH for 16xx would easily solve this problem. 61xxx is booked for track 5 platform 2. This often create conflict with 54xxx. I think it works better to let 61xxx use track 4. He also have an exit at 100km/h that way. 61xxx and 132xxx might be in conflict with eachother this way, but overall I feel it works better.
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I've been playing a lot in PL2 since it is a very populated server and I haven't really had any problems besides some people remind me of it is a Polish server and that I can go to the English one. Besides that, 98% of the players don't mind it and are friendly. I do use Google Translate to translate messages so I can follow what is going on and reply if needed.