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Hi, i feedback a other bug from steam train Ty2 with the brake pressure. Sometime after use the brake, the pressure stay in wagons at 2.1 bars. However my train has release the brake and back at 5bars or pressure for cars and 0 pressures for independante brake train. if you try to drive the train cannot move, but if you stay on position full high release brake everytime, the train can move after and the pressure from wagon back at 0 bars et 7.5 bars in main tank of train. you can watch with LUA and my screenshot the problem of brake.
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Hi, I feedback more problems during a LUA test on Krakow line scenarie. I want try to run with twice Ty2 in multiple unit and cargo intermodal freight behind. 1st problem, During my test i've try to drive with 2 locomotives in foward driving position for couples the wagons at 2km. The problem it's my second train who push me if i begin to up the power of my own train and after down the power of my own train, the second train up the power without me. It's possible or not to create an option for than the secondary steam train follow my actions from the first steam train? i use this LUA: Trains[0] = SpawnTrainsetOnSignal("Player", FindSignal("1952_KG_Z2"), 600, true, true, false, true, { CreateNewSpawnFullVehicleDescriptor(LocomotiveNames.Ty2_540, true, "", 0, BrakeRegime.G), CreateNewSpawnFullVehicleDescriptor(LocomotiveNames.Ty2_540, true, "", 0, BrakeRegime.G), 2nd problem, if i try to begin a scenary with 2 steams trains in reversed driving the game can't load correctly the train. So how i can start with 2 steams train in reversed driving? 3th problem, when i drive with 1 steam train and i couple another steam train behind me, the secondary steam train can't driving with me. Only my first steam train with me can power or brake, however, if i forced the BOT DRIVING (with LUA option), the twice steams trains drive together and that really cool to watch but i can't drive, I watch only... 4th problem, if i drive a Ty2 alone and 15 wagons freightliner behind, the steam train has not the power necessary for up a small landscape and my train fall at 0km/h. How it's possible with a steam train specifically for the freight? Please if you can update the Ty2, i think play in multiple unit for hard freight are very cool and more with steams trains.
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Random car sounds at Sedziszów 80s map
TTV Bioxyde37 replied to tpeterka1's topic in Bug reporting [Singleplayer]
please just change the sound from cars. Why use a vibrator from Nokia 3310 for sound cars? -
Hi, i feedback a bug from the server FR and DE. I 've test also with a friend and we can't use the radio for speak with the player at Sosnowiec Poludniowy. I try at Sosnowiec Glowny, Psary and the radio is good and my microphone pass green. But Poludniowy we can't.... We have test the Phone beetween Sosnowiec Glowny and Poludniowy and it's OK.
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@giBBer8 i think it's intessing to offer an experience of event organized as IVAO airplanes. If an team by servers organized somes events with breakdown line or breakdown trains or others... The players could add more realistics situations as the train life on each contry. With more procedural writting from each country. But instead of having wild players organizing their little things in their corner on a Saturday night, without having warned the players who just want to drive quietly, I think it would be interesting to have more organization around respective servers of each language. I've more 5000H on train simulator and i love the hard simulated driving of train, but i like also the rule and respect the rule on a multiplayers server. i think this game need more rule and so more moderators or admins for control the respect of this rules from simples players.
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the problem it's in the real life dispatcher track are not a regulator. the translation is not very appropry for this simulation. The dispatcher tracks turn the junctions and create a road for transit the train. The Regulator work on the timing of trains and decide if a train pass overide another train. In SimRail if a train have a STOP of 30min i think it's needed to respect this timing. The game need a track blokage for forced the players trains and player Dispatcher to pass by the side track for respect the break time, writting in EDR. I'm sorry but on the french server it's alway a problem of players and sometime the game become gets bad and the players start insulting the other player. I repeat, the regulator stay SimRail DEV and we need to respect the EDR road and not more decisions. If we leave too much freedom to the players unfortunately some will always abuse it and for a simulation game you have to respect your file and therefore the simulation offered by SimRail. I don't see the point of forcing players to have to play breakdown events without their consent or having freight trains pass in front of high-speed trains, just because the driver of the freight train wants to quickly finish his script. A game with community servers must follow server rules and therefore respect the EDR for train stops.
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I think the servers need a community manager composed of 2 or 3 players per servers, for organized some event with Closed tracks or simulated a problem with a trains during a times delimited for exemple. What do you think? the events would be registered on the respective discords of each community linked to their language and there would be less dispute concerning the players wishing to roll quietly on such a day of the event and those who would like to participate in it in joy and good humor.
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Hi, i send a feedback suite a problem on the french server with the community. Today, we have a problems. Some freights train from katowice not respect the twice stop at Sosnowiec Glowny and Bedzin from human Regulator and causes somes mores delay on EIP and ROJ trains... I understand the STOP on the twice stations are so maybe long but the players AC and drivers need to respect the rule from scenary and need to be forced stopped in this location fur respect the others service. On french discord and my twitch somes players come to lack respect during my stream or via Discord because i've not let's passing the train instead of of stopping with +35min of advance on the hours at Zawiercie. So please find a solution for forced the freights trains to stop at Sosnowiec and Bedzin for respect the scenary.
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+1 I like the steams trains, and i think the game need some good steam train quickly. I really want drive in simrail with and with a good physics, the same physics than the steam train model from Bossman Interactiv on Train simulator. - 3D Firebox with graduate texture with coal level present in firebox - Waters gauges level realiste - Dumpers functionnals for Air direction - Blower functionnal - Brake pressures wide and non-wide for brake and more please for full realism of driving.
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Something bug after update of 21-01-23
TTV Bioxyde37 replied to TTV Bioxyde37's topic in Issues archive
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Something bug after update of 21-01-23
TTV Bioxyde37 replied to TTV Bioxyde37's topic in Issues archive
New bug on the top of line near Varsovie. The plateform at Jaktorow are so far from the train... We need to pull the passenger for enter in the train. and another bug for Bedzin Myasto. and also a bug not sure if corriged on the last patch. My moon can be transformed in sun light during the night. -
Hi, i send some bugs encounters during a run in freight service beetween Sedziszow and Zawiercie. - In first, i spot a pre-signal out - My train EP-07 drive on the track without electrical line at D.G Wschodnia
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Hi, i send a bug during the drive with the ET25 in singleplayer. i lost the buttons of the RADIO GSM-R You can push alway on the functions but it's hide....
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TTV Bioxyde37 changed their profile photo
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Hi, i can observ a problem on the server since 4 days. the train IA and sometine real players at bloked at Lazy A with freight trains. The player explain on the radio In game than he need to pass the red signal in forcing for continious the driving. The IA LAZY A and B not demand to LAZY C for the train departure. I think you need to watch the problem in this AREA.