Jump to content

信越重工

Member
  • Posts

    7
  • Joined

  • Last visited

Other groups

SimRail Early Access

Reputation

7 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Generating vehicle speed limit of 00 in Będzin station, I am confused. This is the generated code: PlayerTrainset = SpawnTrainsetOnSignal("Player", FindSignal("B_K1"), 18, false, true, false, true, { CreateNewSpawnFullVehicleDescriptor(LocomotiveNames.ET25_002, false, "", 0, BrakeRegime.R), }) PlayerTrainset.SetState(DynamicState.dsStop, TrainsetState.tsShunting, true)
  2. SimRail development team: Hello. I noticed that in the autumn rain or winter snow scenario, the following code would unexpectedly block program execution. This results in some scenarios where the virtual dispatcher is unable to open the signal. RailstockGetPlayerTrainset().SetTimetable(LoadTimetableFromFile("Timetable.xml"), true) As an example, in "08_Scenario_EIP_Wwa_Krk" and "04_Scenario_Tlk_Kato_Krk", the original codes are: Comms("Caller_You", "Krk_04_tlk_KatoKrk_K7") Comms("KO", "Krk_04_tlk_KatoKrk_K8") RailstockGetPlayerTrainset().SetTimetable(LoadTimetableFromFile("Timetable.xml"), true) coroutine.yield(CoroutineYields.WaitForSeconds, 10) coroutine.yield(CoroutineYields.WaitForTrainsetPassengerExchangeFinished, RailstockGetPlayerTrainset(), TimeSpanCreate(0, 0, 0, 30, 0)) CreateRoute("KO_E18", "KO_Akps", VDOrderType.TrainRoute) CreateRoute("KO_M8", "KO_E18", VDOrderType.TrainRoute) CreateRoute("KZ_P", "KZ_E", VDOrderType.TrainRoute) However, in the state of autumn rain and winter snow, the loading timetable will get stuck, resulting in failure to open the signal. But if you open the signal first, then load the timetable. Both work fine.
  3. I think I have located and fixed the uncontrollable error in the ETCS L1 tutorial. The specific reasons for the bug are also in the file. ETCS_L1_Tutorial_Fix_Patch_EN.zip
  4. We have updated the website If you want visit please click: Start Page | SimRail Log System The main changes are as follows: 1. The train log and dispatcher log are merged into the same website. Now you can switch between the two more easily. 2. We have visualized the train speed information, which may help you discover the time of the accident. 3. [Important] Now you can choose the time zone. If you are playing on a server that crosses time zones, or if the server is not in your time zone. You may encounter trouble converting time zones when viewing log information. This new feature allows you to easily switch between different time zones. Of course, the time zone you have selected will also be clearly displayed on the data page to avoid errors.
  5. A few hours ago, I received a CN1 traffic jam report from our automated traffic monitoring system. I arrived at the accident scene and found that train 91320 was parked in an abnormal position. The K4 signal has been opened, but the train not move. But if the train is driven by a real player, it can move normally, but will receive error messages about stopping at the station. This issue has occurred multiple times in CN1. I hope developers can investigate why this issue occurred and fix it.
  6. Yeah. I have a mistake. Thanks for your help.
  7. Hello, everyone. We build a system called Train Data Recording System or TDRS to record train operation data. The TDRS can record Driver's Steam ID, Position, Speed, Signal In Front and more for each train. We hope it can help accident investigation such as AI dispatcher send train to wrong track or don’t open signal long time. We support 4 language: 中文(中国) (UTC+8): https://tdrs.simrail.cn/zh-cn/ English(UK) (UTC+0): https://tdrs.simrail.cn/en-gb/ Czech / Čeština (UTC+1): https://tdrs.simrail.cn/cs-cz/ Deutsch(Deutschland) (UTC+1): https://tdrs.simrail.cn/de-de/ Have a nice time.
×
×
  • Create New...

Important Information

Terms of Use Privacy Policy