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BRD193

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SimRail Playtests Early Access

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  1. I just want to say that yesterday I drove a train without no in-game UI, just following these timetables provided on the simrail.express website. It was a great experience, thank you for your work!
  2. Yeah, moving into an SSD did help. 🙂 Thanks again!
  3. If I am not mistaken, it should be the "Antislip brake" button just under the wheelslipping light.
  4. One thing I noticed is that in the event you run over the end point of a platform, the game just right away considers that you didn't stop at that station. On one way I understand that we should be careful to stop until such point. But maybe it is a little bit too much restrictive? I think it would be nice if the game gave some sort of tolerance before considering that you missed the station completely. Maybe consider it only after the tail of the train passed the end point of the platform? I have to admit I have had situations where I didn't brake on time but only the loco was out of the platform, and in some cases not even that. But by stepping over the "0 meter" distance until the station, it happens what I am describing.
  5. I agree with this feature wish. I think sometimes I would be happy to just free roam on the map to do some virtual train spotting. Sometimes you kinda just want to chill instead of being the one in charge to drive a locomotive or be a dispatcher.
  6. I understand both sides of your opinions. However, if more people are thinking about having the same feature, doesn't seem to be entirely pointless for me.
  7. Something I think it could be fun is to be able to spawn in the multiplayer sessions as "guests" to just watch the trains go by and possibly also boarding them. Also maybe to allow people to travel in the loco cab ( if the train driver accepts the request! ) on the side seat.
  8. If someone else is driving a Dragon ET25 locomotive and for example if they use the horns, no one else can hear the locomotive besides the player who is driving the locomotive.
  9. I have the push to talk shortcut set to Numpad Enter key. When I use the push to talk key, the game changes focus of the keyboard to write on the radio chat window instead of just remaining focus for train controls. What happens is that after I press push to talk button and say I want to then press + to increase power on the train, it will start writing "++++++" into the chat window instead of actually powering up the train. I'm forced to click somewhere on the cab with the mouse to regain focus outside of the chat window.
  10. When changing cab ends on the Pendolino / ED250, the camera view 2 ( outside ) doesn't focus on the current vehicle you're sitting at but it focuses on the opposite side, where you were driving initially before changing cabs. This can be seen here on my video ( timestamp 2:22:15 ) when I change cabs and then go to camera 2.
  11. I have found out that the horn lever on the left side of the cab desk of the Pendolino / ED250 gets stuck in low-tone position, not returning back to the neutral / OFF position. Plus, it horns the rear unit instead of sounding the horn on the currently occupied cab. This bug can be seen happening on my stream VOD here ( included timestamp on link at 2:26:50 )
  12. OK, will move the game into an SSD and see if that improves. Thanks for your responses!
  13. Maybe something to look into. I've read the log, and it claims that I've used multiple instances of PlayerAPI. I wonder if that's because I'm looking at the map on my browser while trying to connect, maybe? Either way, I tried to connect into a train but it gave me a connection error and it still loads me into the train although with the train timetable window ( the same one you get at the end of the journey ). SimRail_log_2023-01-16_20-02-15.txt
  14. The problem with the brakes is that I believe they're working properly for the Traxx but not for the EP07. It is as if the Traxx brake key map is the same for the EP07 with the brakes. For instance, the independent brake lever goes from 0 to 100 or from 100 to 0 immediately when using the keys for loco brakes. It makes no sense to do it like that on the EP07 but on the Traxx this works OK because the keys switches the independent brake between the 3 positions it has. Similar problem with the train brake too. What the game needs ( in case it is missing? ) is a proper / separate key mapping for the EP07 to allow using the normal brake keys to switch between the several brake positions and not assume that the brake positions are the same as on the Traxx.
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