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GonzaSimPlayer

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SimRail Playtests Early Access

GonzaSimPlayer last won the day on January 14

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  1. One thing that has saddened me about the Simrail team is their lack of gratitude. I'm going to say this from my love for Poland. Katowice - Warsaw is not an attractive line for spaniards who lives thousands of kilometres away. It's not the ICE, AVE or TGV. It's not Berlin or Paris or London or Madrid. You may think that there are few Spaniards on Simrail, but how many Polands and Spaniards would there be on Simrail if the line was Seville-Madrid? Spaniards are so faithful, because 80% of railway fans are still playing train simulator classic every day. A game from 2009 in 2025. Even I heard spaniards who are in this topic to say yesterday in private " simrail is still amaizing and we love it BUT...." Spanish community in train simulator classic developed their own free routes, trains and even security system (ASFA). they play it every day. Maybe if private servers and editor was available on simrai all that people would like to developed their own routes from Spain and you will see what community is bigger. There's more videos in YouTube from train simulator classic than simrail from the Spanish community. You should be grateful that people who live thousands of kilometres away have paid for, played and loved a line that is so unpopular worldwide like this. Have a nice day
  2. From the heart, I love SimRail. Obviously, it has its bad points, like everything, but it is the greatest hope we have had in the history of railway simulation. I am 38 years old, and luckily or unfortunately, I am a fan of these niche games, in my worst days some of these games help me a lot. Since flight simulator 2000, Microsoft Train Simulator, or 18-wheeler, I have lived in these worlds of little-used, unpopular, and often outdated simulators due to the little interest they generate in the general public. Simrail was the step I had always dreamed of. Latest generation graphics, editor, and above all... multiplayer. What more could I ask for when I saw the first trailer and put this game on my wishlist on Steam. When I tried the prologue, I could finally see in my hands that everything was about to change. After decades of simulators that received little attention from the general public and therefore from developers, we could have a train simulator where all fans could not only play but "share." That word didn't exist in railway simulation, apart from the Polish simulator that existed before, not in this way, not on Steam, for everyone, not just for one country. I never cared that the trains were from a country so far from mine, or that I didn't know how to pronounce its stations. I fell in love from the first day with its lines, trains, and control stations. I could finally drive with real people being dispatchers, just as I have done for many years on flight networks like IVAO or VATSIM. I knew this day would come. Sometimes small gestures turn a niche game into a much-loved game. It happened to "among us" long after its release, or it has happened to the Euro Truck Simulator saga. Do you think that truck simulator is such a popular game because players loved trucks before? I assure you, NO. They become random players to truck lovers. It is loved for its business model and because it was able to turn around a game that had 300 players when it was released to the numbers it has now. Eliminating communities of other languages does not attract a new potential audience. It may be a saving now, but a loss in the future. Spanish, German or Polish players, even developers, we have the same love for this niche; if we do not take care of it, it will die. It may be very fun to put the red light on a person of another language on your server, but the damage is done to yourself because these are people who will never drive trains again. I can go to DCS, MSFS, or IRACING/ACC right now and never play SimRail again. But we love trains, we must take care of each other, or this will disappear. Thanks to these simulators, I was a truck driver for 10 years, got my real-life pilot's license, and now I'm planning to travel to Katowice to enjoy a great trip on the pendolino. Once again, in this small community, either we all support each other, or we'll end up in other games, and railway simulation will disappear. Sorry for the long text; it's just my thoughts. thank you
  3. Me encanta el juego pero no me gustan las promesas inclumplidas y este equipo promete lo que no hace. En su primer video ( yo ya estaba siguiéndolo entonces) prometieron VIRTUAL REALITY. De hecho enseñaron un vídeo en una estación de tren en VR. donde esta el editor de rutas? Si la gente pudiera crear su propia ruta y pudiéramos crear una de nuestro país verías que la comunidad hispana es enorme, como pasa en train simulator classic donde hay rutas española y hay mucha gente jugando cada día. No hay soportes para mandos ni controladores. Muy buen juego pero un mal equipo detrás de él. prometimos y no cumplimos . Suerte en el futuro
  4. Lamentable lo de esta gente, comprado el juego en early access desde el primer día y con nivel más de 97 y así te tratan. Será que su juego no lo compra nadie y ni para server tienen Tranquilos que mucho dinero más no vais a ganar con esa actitud y menos con la comunidad hispana. Ya hemos visto como nos trata, así trataremos nosotros a su juego a partir de ahora. Private servers now! Ya pagaremos nosotros nuestro server.
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