Następne podsumowanie tygodnia pojawi się 16.11.2024 | The next summary of the week will be published on 16.11.2024
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Annonce Spéciale : Wiki SimRail FR/CH/BE est maintenant en ligne ! Cher(e)s passionné(e)s de SimRail, Nous sommes ravis de vous annoncer que le Wiki SimRail est désormais disponible et prêt à vous offrir une mine d'informations utiles pour votre expérience de jeu ! Après de nombreuses heures de traduction et de rédaction avec l'équipe @Wiki SimRail nous sortons ce site remplis de ressources pour les conducteur et aiguilleurs. Le wiki sera en constante évolution grâce à notre communauté et différentes fonctionnalités sont encore en développement à savoir l'éditeur de scénario solo et les examens conducteurs/aiguilleurs pour tester vos connaissances. Vous pouvez accéder au wiki à l'adresse : https://simrail-wiki.fr/ Bonne exploration
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Hi everyone, some of you may have noticed that when you were driving with the pendolino, all your in-game kilometres weren't being counted properly. Together with other players on the French server, we've come up with a viable solution to othertake @Aurel. This has lasted too long. If you drive at 180 km/h all your kilometres will be counted, and after numerous tests you'll arrive on time quite easily on the 14XX and 13XX steps. This problem is due to a bug that has been reported and we hope that it will be corrected soon in the ETCS update. See the images below. It's up to you to try it out.
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Desk Light Service ROJ - RE1 19381 (Elf EN76-022a)
Fatality replied to jmluengor's topic in General Discussion [Multiplayer]
this was before the arrival of the torch in the game but now the command is easier to access I remember before searching for several minutes and just giving up this option to turn off the desk. 🤣 -
Stuck interlock - bug or feature?
Fatality replied to Atoka220's topic in General Discussion [Multiplayer]
To unblock the interlock in this situation, it seems to me that the only option is to send a substitute train by engaging the dKo command. I've been in this kind of situation before and it's the only way I've been able to get out of it without setting off an apocalypse. I do not think it's a bug belive this can happen if you do things in a radom ordrer or maybe too fast. I'm not sure -
Derailed! And it was all going so well..
Fatality replied to Sunscreen's topic in General Discussion [Multiplayer]
Don't worry, it happens even to the best of us, as long as it's just a game xD Here's a compilation of my SimRail screenshots that I'm not very proud of. 😅 -
Problems with some players on Server FR1
Fatality replied to Lulu's topic in General Discussion [Multiplayer]
This whole unfortunate story and those that preceded it remind me of the urgent need for precise regulations on the part of the SimRail administrators. For me, this issue is just as important as the new features that will be coming out in the next update. Because it gets to the heart of the game: multiplayer. This would clearly define what players should and shouldn't do. I think that the current state of moderation is seriously flawed. There's definitely a "reporting war" going on, and has been for a long time on all sides of the community. I think that a clear and simple set of rules would sort out the excesses of each player once and for all. Without clear and concise rules, the decisions taken by administrators are difficult or impossible for players to understand (I was punished for 1 day without really understanding what I was accused of) and without a code of conduct it's difficult to know what we shouldn't do. Apart from the fairly frequent reasons (AFK, Insults, Trolling, etc) Today I think that discussion and conciliation is the only way to reach a cordial understanding so that the gaming experience remains enjoyable for all of us. With irreproachable moderation on an equal footing. EDIT : I'm not targeting the moderators themselves, I'm aware of the difficulty of their tasks every day and I think they do a very good job, which I remind everyone is "voluntary". Good evening to you all. -
Private servers are a very bad idea from my point of view. Especially from the point of view of the French community, which is already very small. It would only divide the community even further. I also understand why the developers don't want to go down this path for organisational or financial reasons, or whatever. The game is still in development and it's obviously not a priority for the vast majority of players and devs themselves. There's still plenty of things to discover on SimRail looking forward to see y'all in game. Fatality 😉
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Chers conducteurs, c'est la dernière ligne droite avant la mise à jour. Nous vous invitons à un évènement de conduite nocturne sur la LK 62 et LK 65 (connue sous le nom de Ligne du Sud)Samedi 21 Octobre à 20h00 sur les différents itinéraires : Sosnowiec Południowy <> Sędziszów Katowice Kopalnia Staszic (mine de charbon) <> Sędziszów Et sur les lignes LK 133 & 171 par Dorota, Przemiarki Venez relever les défis de la conduite sur cette ligne avec nombreuses transitions de vitesse, couper traction et plus encore ! Pour les conducteurs : Assurer des services de train de FRET chargé au départ de Katowice et retour à vide. Profitez des express TLK avec peu d'arrêts pour traverser la campagne polonaise. Ou prenez votre temps en assurant des services omnibus en ELF Pour les aiguilleurs les postes de 1. Sosnowiec Południowy (Spł1), 2. Juliusz (Ju), 3. Dorota (Dra), 4. Dąbrowa Górnicza** Wschodnia (DW) attendent leurs agents ! A très vite sur les rails !
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**SimRail Full Staff Régulation - Événement Spécial** **Samedi 23/09 à partir de 16h00** @everyone :flag_fr: :flag_ch: :flag_be: Chers passionnés du rail, :simrail~1: Nous vous invitons cordialement à notre événement **FR CH BE** pour un évènement Full Staff Régulation, Nous sommes déterminés à remplir le serveur au maximum pour que nous puissions profiter d'une communication fluide entre les aiguilleurs et les conducteurs, créant ainsi une expérience de jeu mémorable. Rejoignez-nous pour un voyage inoubliable à travers les voies ferrées de la ligne 1 puis de la CMK. :TrainE186: 🚆 Au programme : Des défis passionnants de régulation ferroviaire. La coordination de trains à grande vitesse, de fret et de passagers. Faire rouler les trains dans leurs sillons respectifs Nous attendons avec impatience votre participation pour faire de cet événement une expérience de simulation inoubliable ! :asd: Pour plus de renseignements poser vos questions ou informer de votre présence si vous le souhaitez dans #💥|events ❤️
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untilSimRail Full Staff Régulation - Événement Spécial Samedi 23/09 à partir de 16h00 https://discord.com/assets/c1a36c711f0ae0ab46c7dce06f63a723.svg https://discord.com/assets/728982808359b77ea519b24e6be7a218.svg https://discord.com/assets/fbece1691fc06253b81711f3bbc0c807.svg Chers passionnés du rail, https://cdn.discordapp.com/emojis/1073393337370951710.webp?size=44&quality=lossless Nous vous invitons cordialement à notre événement FR CH BE pour un évènement Full Staff Régulation, Nous sommes déterminés à remplir le serveur au maximum pour que nous puissions profiter d'une communication fluide entre les aiguilleurs et les conducteurs, créant ainsi une expérience de jeu mémorable. Rejoignez-nous pour un voyage inoubliable à travers les voies ferrées de la ligne 1 puis de la CMK. https://cdn.discordapp.com/emojis/1058354132244758558.webp?size=44&quality=lossless https://discord.com/assets/654296028cc95c58b0f583ab5a61327b.svg Au programme : Des défis passionnants de régulation ferroviaire. La coordination de trains à grande vitesse, de fret et de passagers. Faire rouler les trains dans leurs sillons respectifs Nous attendons avec impatience votre participation pour faire de cet événement une expérience de simulation inoubliable ! https://cdn.discordapp.com/emojis/1113578907443146832.webp?size=44&quality=lossless Pour plus de renseignements poser vos questions ou informer de votre présence si vous le souhaitez dans 💥|events https://discord.com/assets/0483f2b648dcc986d01385062052ae1c.svg
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Polish railway drivers on TLK/IC/Freight
Fatality replied to Fatality's topic in General Discussion [Multiplayer]
Okay very interesting so thats why I saw a lot then ! -
Polish railway drivers on TLK/IC/Freight
Fatality posted a topic in General Discussion [Multiplayer]
Hello everyone! 🚆 I wanted to make this post to get information about train drivers in Poland. I lived in Poland for almost 6 months and during my stay while going to stations (mainly Gdansk Glowny and Sopot) I realised that on many TLK and IC trains there were 2 agents in the cabin. Is this second agent a driver's helper or is he just present as an attendant? I also wanted to know your opinion on the possibility of going into a cabin with a driver to make 2 player journeys inside the game. I heard that a passenger mode would be possible in the game in the future and I would be interested to know if the community would appreciate such a feature ? Personnally, I think it would be very intresting and cool ! To those who can provide me more informations on how the train drivers work in Poland for TLK / IC and freight trains I would love to know ! dziękuję 😃 -
Hello all, Speaking for myself here, I would like to remind you before elaborating that we are still on an early access game on public servers and that therefore we are not yet enjoying a finished product. I understand the positions of each of you and I believe that today and in the current state of the game we are almost bound to encounter these problems. Indeed, everyone is looking for something different in SimRail and unfortunately, as Max1116 said, only one server is available for the French community. I personally find that the roleplay scenario can add a big plus to this multiplayer game. I know for a fact that it's not a good idea to have scenarios that block the tracks for an hour like last night, but I don't agree you should totally ban it. Today I think we should continue a dialogue between players until the game developers/administrators find solutions as they did on the English, Polish, German servers for example. Have fun playing SimRail and let's be patient. Fatality