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Everything posted by Juan
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There should be a classification of dispatchers and there should be a way to rate them. Penalize when: - An attempt is made to make the wrong itinerary (now only yellow text is displayed in the chat window warning of the error). - An established itinerary is canceled when a train is too close to the signal. - The speed of a train is forced to be reduced for not preparing a direct passage itinerary on time. - You forget to inform the collateral station of the departure of a train - Does not record the hours in the train passage book. - If an attempt is made to "troll" at a station, the drivers who circulate through it can vote negatively against the dispatcher and once a sufficient number of complaints has been obtained, lower the level of the dispatcher or even ban him for proportional periods of time. - etc... Earn points or achievements when: - The train is parked on the appropriate platform and track. - The signal opens so that the train can leave according to schedule. - If the delay time of a train is reduced. - etc... There should be a learning mode, where a lower level dispatcher can join a higher level station and be able to talk to the player running it and see what the player is doing, even though he can't operate the station panel he watches. . You should not be allowed to level up a station without obtaining a minimum series of points, each level would require a greater number of points or achievements. At night in some stations you can hardly see the trains, there should be more light on the platforms, you can't distinguish the freight cars from the office. In large stations like Zawercie it should be possible to program quick keys to store views on the board with maximum zoom quickly, I mean if I press "a" I could position myself to see the board from the middle to the left side (that is, I would see the entries and exits on the Lacy side) and if I press "d" I could position myself to see the board from the middle to the right side (that is, I would see the entrances and exits on the Gora Wlodowska side). This would be very useful for players with small monitors, making operations much faster. Thanks for everything, Translated text by Google Translate, sorry. ------------------------------------------------ A continuación en español. Debería existir una clasificación de despachadores y existir una forma de puntuar a los mismos. Penalizar cuando: - Se intenta realizar un itinerario erroneo (ahora solo se muestra un texto amarillo en la ventana de chat que advierte del error). - Se cancela un itinerario establecido cuando un tren este demasiado cerca de la señal. - Se obliga a reducir la velocidad de un tren por no preparar a tiempo un itinerario de paso directo a tiempo - Se olvida comunicar a la estación colateral la salida de un tren - No apunta las horas en el libro de paso de trenes. - Si se intenta "trolear" en alguna estación, los maquinistas que circulen por ella pueda votar negativamente contra el despachador y una vez obtenido un numero de quejas suficiente bajar el nivel del despachador o incluso banearlo por periodos proporcionales de tiempo. - etc... Obtener puntos o logros cuando: - Se estaciona el tren en el andén y via adecuadas. - Se abre la señal para que el tren pueda salir segun horario. - Si se rebaja el tiempo de retraso de un tren. - etc... Debería haber un modo aprendizaje, en que un despachador de nivel inferior pueda unirse a una estacion de nivel superior y permitir hablar con el jugador que la dirige y ver lo que el jugador está haciendo, aunque no pueda manejar el panel de la estación que observa. No se debería permitir subir de nivel de estación sin obtener una serie de puntos minima, cada nivel exigiría un numero mayor de puntos o logros. Por la noche en algunas estaciones no se ven casi los trenes, debiera haber mas luz en los andenes, no se distinguen los vagones de mercancias desde la oficina. En estaciones grandes como Zawercie deberian poderse programar teclas rápidas para almacenar vistas sobre el tablero con el máximo zoom de forma rápida, me explico si pulso "a" podría colocarme para ver el tablero desde la mitad hacia el lado izquierdo (es decir vería las entradas y salidas lado Lacy) y si pulso "d" podría colocarme para ver el tablero desde la mitad hacia el lado derecho (es decir vería las entradas y salidas lado Gora Wlodowska). Esto sería muy util para jugadores con monitores pequeños, agilizando mucho las operaciones. Gracias por todo.
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You can see the table , you can note that trains delayed leave the station with 1 minute more always, trains with bots. Perharps I am wrong . I think that you write is right when the trains are advanced but no when they are delayed, sorry for my english and thank for your patience.
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For example, a pendolino circulates from Warsaw to Krakow, it enters with a green signal and track 1 and leaves without stopping on the same track with a green light, how is it possible that the train enters the idzikowice station with, for example, -2 minutes and leaves with -1, that is, lose a minute? Always with ways ready to enter and leave in Idzikowice before the train arrives in the station. I hope that you understand me , thank you.
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Trains always waste time passing through Idzikowice even when received with a green light, from Strzalki to Opoczno Poludnie via track 1 or the reverse route via track 2. Why is time wasted? I think that it should not happen, if the schedules are well calculated. Thank you.
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New ideas for developers: 1. Will there be work on the track, such as removing ballast or depositing sleepers in the ditches? 2. Will we be able to see the electrification personnel repairing the catenary while we carefully go through the next road? 3. Will there be a workshop train with a crane to rerail derailed material? 4. Will we see workers working on the tracks, welding, tightening or loosening bolts, moving sleepers? 5. Will there be ballast trains? Tamping machines, strippers, etc.? 6. We will see areas where we have to change the voltage in the locomotive (by example from 3300V C.C. to 25KV C.A.)? 7. In the role of dispatcher, you should look for some activity between the task of establishing itinerary and itinerary since there are times when there is too much time between trains, although it does not correspond to your work, you could take the role of another person such as dispatch personnel. maintenance and focus on improving the reliability of the changes with the cleanliness of the needles for example... if the reliability were low, it would cause a reduction in the valuation as a dispatcher or breakdowns that would prevent the completion of itineraries for the entry or exit of trains. It could also dedicate itself to preparing the formation of trains, choosing the number of wagons for the chosen destinations and the maximum tonnage that the locomotive can tow, taking into account the slopes of the route and the maximum length admitted by that line so that an available locomotive that has driver or come on the way can perform the service 8. That the dispatcher can make signals from the platform with a flag, arms or flashlight and use of the whistle. 9. In the classification stations I did not think I saw lighting towers 10. I have not noticed sparks between the pantograph and the catenary, at night they are very visible in real life and look like real lightning. 11. Will the locomotives have rear view mirrors? Thanks for reading our requests, greetings and congratulations. I really like your game. A continuación pongo el texto en español. Nuevas ideas para los desarrolladores: ¿Habrá trabajos en la vía, como soltar balasto o depositar traviesas en las cunetas ? ¿Podremos ver al personal de electrificacion reparando la catenaria mientras pasamos por la vía de al lado con precaución ? ¿Habrá tren taller con grua para encarrilar material descarrilado ? ¿Veremos obreros trabajando en las vias, soldando, apretando o soltando tirafondos, moviendo traviesas ? ¿Habrá trenes de balasto?¿Bateadoras, desguarnecedoras, etc.? ¿Veremos zonas donde tenemos que cambiar de tensión en la locomotora (por ejemplo de 3000v C.C. a 25Kv C.A.)? En el rol de despachador se debería de buscar alguna actividad entre la tarea de establecer itinerario e itinerario puesto que hay ocasiones en las que hay demasiado tiempo entre trenes, aunque no corresponde con su trabajo podría tomar el rol de otra persona como personal de mantenimiento y dedicarse a mejorar la fiabilidad de los cambios con la limpieza de las agujas por ejemplo… si la fiabilidad fuera baja pues provocaría rebaja en la valoración como despachador o averias que impidiesen la realizacion de itinerarios para la entrada o salida de trenes. También podría dedicarse a preparar la formación de trenes, escoger la cantidad de vagones los destinos elegidos y el tonelaje maximo que pueda remolcar la locomotora teniendo en cuenta las pendientes del trayecto y la longitud maxima admitida por esa linea para que una locomotora disponible que disponga de maquinista o venga de camino pueda realizar el servicio Que el despachador pueda hacer señales desde el anden con banderin, brazos o linterna y uso del silbato. En las estaciones de clasificación no me pareció ver torres de iluminación No he notado chispazos entre el pantografo y la catenaria, por la noche son muy visibles en la vida real y parecen autenticos relámpagos. ¿Tendrán las locomotoras espejos retrovisores? Gracias por leer nuestras peticiones, un saludo y felicitaciones, me gusta mucho vuestro juego.
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Thank for your effort and colaboration. Gracias por tu esfuezo y colaboración.
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Here I present some ideas that I would like you to take into consideration, I know that I am asking a lot, but this will give the simulator more realism: - There should be areas with hot axle detectors that randomly force the train to park at a nearby station in order to segregate the wagon in question. - There must be scale areas to check that no train exceeds the weight value per axle, and this task could be executed by the dispatcher. - There should be a keyboard shortcut to move to certain areas in the stations like the entrance needles on both sides of the station or an aerial view over the station. - The dispatcher could have an animation to greet human driven trains. - The driver could also be able to greet the dispatcher with some animation. - Freight trains are usually parked in sorting terminals to later create other trains or to take them to the recipients, but the locomotives that took them there are sent to sidings or workshops for maintenance. The driver must completely turn it off many times and in other cases turned on for the driver's relief. - It would be good if there was a driver profile that stored his way of driving, I mean by this, that he saved how many times he had to apply emergency brakes, how many times the "dead man" safety device jumped, what is his braking profile or acceleration that causes the wheels to slip or driving with brakes applied that causes planes on the wheels. Excessive pulling force on a heavy freight train could break a hitch flange. - Accounting of exceeded signals. - Punctuality percentages. - A history that will store the total tons transported, preferred merchandise with percentages (bulk minerals, cereals, automobiles, containers, granite blocks, steelworks, rails, ballast, cement, palletized merchandise, fuels such as gasoline, diesel, passengers , military trains isolated machines, etc... - Average train load - Counter of transported train meters - Distance traveled - Driving time. - Preferred travel times, etc... - Information about the profile of the route to be covered, degrees of slope, etc... Thank you all. Sorry for poor english.
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Radio ZEW 1 and ZEW3 button still too loud
Juan replied to HGGamers_'s topic in Suggestions for improvements [Singleplayer]
One of the most common occupational diseases of train drivers is the loss of hearing capacity, due to the loud noises that are heard throughout their working day, but we do not want that to happen to us, so in the menu of sound configuration it would be good if there was a menu to configure each type of sound with a certain sound volume. Thanks for your work -
In this link you can see two platforms, but in game we have only one platform. https://www.google.com/maps/place/Opoczno+Południe/@51.3598525,20.2322555,702m/data=!3m1!1e3!4m5!3m4!1s0x4719be80c8569751:0xf2b3da52c7a75405!8m2!3d51.3586667!4d20.2316667 Your game is very good. Good job. Thanks and go ahead.