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lDestinyl

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Early Access Playtests

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  1. After the last update, the game is smoother, it's a bit more performance intensive (max settings). DLSS/FSR is still not working. If there will ever be an editor, this optimization is a problem. The game doesn't have dazzling graphics to make this such a problem. I personally don't mind so much the game's horrible technical state, but the communication. I've reported this problem 3 times (always after a performance "tweak"). The only thing that has changed is that the post is marked as a duplicate. This problem is not just me, but most people with a powerful PC. After a year they find it hard to post: We know about this problem and we are trying to solve it, but we haven't figured out a solution yet. One poor sentence. This just makes it look like they're completely ignoring it. The train community is happy because it doesn't need much to be happy (EN57).
  2. Thank you for ignoring me. This was the last bug report I sent. I've never seen more appalling support. After a year, the game has disastrous optimization and you don't care. I bought the game a year ago to support it, though I've played it with difficulty and nothing has changed since. I won't even buy any more DLC. A disgrace like DTG.
  3. Thank you for the duplicate. I know it is, but could a developer comment on this? Will this issue ever be addressed?
  4. After the engine update there is still a persistent FPS issue. This problem has been going on since the playtest. It occurs at 4K resolution and combined with high textures. Has this been ro and will this issue be addressed? Composition 3080ti/5800x/64Gb RAM. SimRail_log_2023-11-21_21-34-22.txt
  5. Sorry for the offtopic, but this insanely long and convoluted word 😄 Geschwindigkeitsprüfabschnitt
  6. What? They hired them... they're the only ones they answer to. It's like a company hiring a businessman to do a job. The entrepreneur documents the results of the work to the company that hired him. SimRail is just the quality control officer. There are several outside firms working on Star Citizen, too, and you can't tell.
  7. So it would be great if you could make a keybind profile for each locomotive separately.
  8. It was fixed earlier, but the problem persists. When repeating the SP scenario, this phenomenon sometimes happens.
  9. This really isn't fixed !!! FPS drops have been going on for half a year now.
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