<?xml version="1.0"?>
<rss version="2.0"><channel><title> General Discussion [Singleplayer] Latest Topics</title><link>https://forum.simrail.eu/forum/140-general-discussion-singleplayer/</link><description> General Discussion [Singleplayer] Latest Topics</description><language>en</language><item><title>!!!! EMERGENCY !!!!!</title><link>https://forum.simrail.eu/topic/12539-emergency/</link><description><![CDATA[<p>
	Hello<br />
	<br />
	<br />
	During my journey, I want to create some random events.<br />
	for an example, I have a passenger troubles ( heart attack, ......) or malfunction on my train.<br />
	<br />
	if I stop too long on the platform, the AI will mange the train instead of me.<br />
	 
</p>

<p>
	How can we manage this kind  of random events?
</p>
]]></description><guid isPermaLink="false">12539</guid><pubDate>Sun, 22 Mar 2026 16:43:48 +0000</pubDate></item><item><title>[PL/EN/CZ/FR/HU/CN/RU/DE] Tutorial for EN76/ET25/Pendolino</title><link>https://forum.simrail.eu/topic/4802-plenczfrhucnrude-tutorial-for-en76et25pendolino/</link><description><![CDATA[<p>
	Thanks to the cooperation of the communities, a multilingual tutorial has been created for all players who are either new to the game or don't know how to operate the trains currently available in SimRail.
</p>

<p>
	<strong>The tutorials contain subtitles that explain step by step how to activate a train.<br />
	-----</strong><br />
	Díky spolupráci komunit došlo k vytvoření multijazyčného návodu pro všechny hráče, kteří buď s hrou začínají a nebo nevědí, jak zprovoznit lokomotivy/jednotky, které se v současné době ve hře SimRail nacházejí.
</p>

<p>
	<strong>Návody obsahují titulky, které vysvětlují krok za krokem, jak zprovoznit jednotku/lokomotivu.</strong>
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/NYznU23OyqQ?feature=oembed" title="SimRail 2022 - Oživení jednotky EN76 / Elf" width="200"></iframe>
	</div>
</div>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/cywvQVxyeYA?feature=oembed" title="SimRail2022 -  Oživení ET25 / Dragona" width="200"></iframe>
	</div>
</div>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/ZJDEF7Ahs6w?feature=oembed" title="SimRail 2022 - Oživení Pendolina" width="200"></iframe>
	</div>
</div>

<p>
	YT Playlist: <a href="https://www.youtube.com/watch?v=NYznU23OyqQ&amp;list=PL66srIs6ePItENcqM9fx5JylhaO00VfaU" rel="external nofollow">https://www.youtube.com/watch?v=NYznU23OyqQ&amp;list=PL66srIs6ePItENcqM9fx5JylhaO00VfaU</a>
</p>

<p>
	----
</p>

<p>
	With the help of the community, the following subtitles have been added -<br />
	CZ - Me<br />
	EN - <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/60-smokey/?do=hovercard" data-mentionid="60" href="https://forum.simrail.eu/profile/60-smokey/" rel="">@Smokey</a><br />
	PL - <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/5-uetam/?do=hovercard" data-mentionid="5" href="https://forum.simrail.eu/profile/5-uetam/" rel="">@uetam</a></span><br />
	FR - <span><span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/1665-deadlykungfuninja/?do=hovercard" data-mentionid="1665" href="https://forum.simrail.eu/profile/1665-deadlykungfuninja/" rel="">@DeadlyKungFu.Ninja</a></span></span><br />
	HU - Blueeee<br />
	RU - <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/237-thyristor/?do=hovercard" data-mentionid="237" href="https://forum.simrail.eu/profile/237-thyristor/" rel="">@Thyristor</a>
</p>

<p>
	CN - <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/2850-cn-bx-3n/?do=hovercard" data-mentionid="2850" href="https://forum.simrail.eu/profile/2850-cn-bx-3n/" rel="">@CN-BX-3N</a><br />
	DE - <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/1138-sugacane/?do=hovercard" data-mentionid="1138" href="https://forum.simrail.eu/profile/1138-sugacane/" rel="">@SugaCane</a>, Pendolino <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.simrail.eu/profile/649-realmiko/?do=hovercard" data-mentionid="649" href="https://forum.simrail.eu/profile/649-realmiko/" rel="">@RealMiko</a><br />
	 
</p>

<p>
	I would like to thank the following users who helped with the translation of the subtitles into their languages. I hope this guide will help all new players.<br />
	---<br />
	In the video description there are links to community discord servers/qq groups.
</p>

<p>
	<a class="ipsAttachLink" data-fileext="zip" data-fileid="7630" href="https://forum.simrail.eu/applications/core/interface/file/attachment.php?id=7630&amp;key=055fb651a2bb7098d9124ff0397e6d6a" rel="">youtube_en_subtitles.zip</a>
</p>
]]></description><guid isPermaLink="false">4802</guid><pubDate>Thu, 16 Feb 2023 19:37:45 +0000</pubDate></item><item><title>Lodz Junction - Heads Up For Loco Hauled Scenarios</title><link>https://forum.simrail.eu/topic/12311-lodz-junction-heads-up-for-loco-hauled-scenarios/</link><description><![CDATA[<p>
	I have a bug report pending in the other forum section but just advance warning to anyone playing the Lodz Junction scenarios where a loco run round is required. Don’t change the starting time when loading the run (e.g. two or three hours earlier) as after you complete the run round move at Lodz. Part 2 of the scenario reverts to the original times when the Timetable window returns. So in my case, I was sat in Lodz at 0840 with the train not due to leave until 1137. (IC 3720). As an aside, once you reach this location it is no longer possible to save the game (also logged in the pending bug report). <br />
	 
</p>

<p>
	Have to wonder if this was properly tested, what would happen with effectively two part scenarios using the start time modifier?
</p>
]]></description><guid isPermaLink="false">12311</guid><pubDate>Sat, 28 Feb 2026 08:01:01 +0000</pubDate></item><item><title>Where Is The Single Track Section On Lodz Junction?</title><link>https://forum.simrail.eu/topic/12445-where-is-the-single-track-section-on-lodz-junction/</link><description><![CDATA[<p>
	Yes it’s a silly question but I have yet to find the stretch of single track main line which I’m sure was mentioned as being part of the new route extension. Could someone point me in the right direction and also state which (SP and MP) services traverse through this section, please!
</p>
]]></description><guid isPermaLink="false">12445</guid><pubDate>Fri, 06 Mar 2026 08:35:19 +0000</pubDate></item><item><title>SimRail As A Sandbox</title><link>https://forum.simrail.eu/topic/12351-simrail-as-a-sandbox/</link><description><![CDATA[<p>
	Would SimRail benefit players if it also was capable of being a sandbox simulator?  I kind of thought that was what the editor would allow, but A you have to know LUA coding (which I am too stupid to do even after reading how to do it, and the instructions are in my view not written for non coders), B you are only creating scenarios, and C there is no way to just free drive the map.  Having the sandbox would allow a lot more practice in driving, exploring the beautiful world that was recreated, and coupling to consists.  Sorry to say it but the tutorials kind of suck.  Partly due to the age and some being broken. <br />
	<br />
	The tutorials don't go over signage/signals, and you are at the mercy of the tutorial (ETCS 1 and 2 are horrible.  A glitch in the game can fail you immediate, the overly detailed intro can never be skipped, and in my case the camera is all wonked up) and this is where a sandbox would be more useful in learning.<br />
	 
</p>

<p>
	Maybe the majority of you could not care less for a sandbox mode for the game (even with an ability to disable the arcade style XP/points), but for me I like to have that immersion.
</p>
]]></description><guid isPermaLink="false">12351</guid><pubDate>Sun, 01 Mar 2026 02:28:01 +0000</pubDate></item><item><title>Function of "brake assimilation" and "brake releaser" buttons in the Dragon 2 locomotive</title><link>https://forum.simrail.eu/topic/12137-function-of-brake-assimilation-and-brake-releaser-buttons-in-the-dragon-2-locomotive/</link><description><![CDATA[<p>
	There are two brake-related buttons on the control panel of the Dragon 2 locomotive whose functions I do not understand.
</p>

<p>
	When the "brake releaser" button is pressed, it rapidly reduces the indicated brake cylinder pressure to 0, but only while it is pressed. When the button is released, brake cylinder pressure returns to approximately its original level. I had originally assumed that this button could accelerate the process of releasing the train's brakes. However, using this button while the brakes are releasing, after having charged the brake pipe to above 5 bar, does not appear to accelerate brake release in any useful way. It appears that there is a "true" level of brake cylinder pressure which can only decrease slowly. When the button is released, indicated brake cylinder pressure returns to that level. Under what circumstances, if any, does this button actually help to release the brakes?
</p>

<p>
	Toward the right side of the control panel, near the brake gauges, there is a "brake assimilation" button. Pressing it has no obvious effect. What does this button do, and under what circumstances is it used?
</p>
]]></description><guid isPermaLink="false">12137</guid><pubDate>Wed, 04 Feb 2026 13:53:57 +0000</pubDate></item><item><title>[Solved] Impuls 2 &#x2013; Cannot enter train number and start ETCS</title><link>https://forum.simrail.eu/topic/12301-solved-impuls-2-%E2%80%93-cannot-enter-train-number-and-start-etcs/</link><description><![CDATA[<p>
	To get to know the vehicle before playing multiplayer, I started the ‘vehicle test’ Żmigród scenario with the Impuls 2. However, I cannot figure out how to perform ETCS SOM to be able to drive – be it in level NTC, 1 or 2. The DMI boots in SB mode to a speed gauge and a prompt to enter driver number. I can enter some number here and press a button to proceed to entering my train number. However, on that screen, there is no button allowing me to confirm the number entered, only one to go back to the previous screen. I have tried pressing the separate ETCS acknowledgement button. This didn't do anything.
</p>

<p>
	And if I start driving anyway, ETCS automatically stops me saying I moved without authorisation (of course, since I'm still in SB mode).
</p>

<p>
	This happens no matter if I choose the scenario as ‘cold start’ or ‘ready to drive’ (though of course with cold start it only happens once I've switched on the battery and activated the cab).
</p>

<p>
	Is this a bug? Or have I missed some vital step?
</p>
]]></description><guid isPermaLink="false">12301</guid><pubDate>Fri, 27 Feb 2026 20:29:03 +0000</pubDate></item><item><title>Realistic Driving Style for Regional Services?</title><link>https://forum.simrail.eu/topic/12211-realistic-driving-style-for-regional-services/</link><description><![CDATA[<p>
	I am wondering how everyone drives on the regional services between Katowice and Zawiercie, and Warsawa and Skierniewice, and what is the most realistic. I've noticed that the timetable is incredibly strict, and when coupled with station gaps of about three kilometres it is very easy to accumulate one or two minute delays.<br />
	<br />
	With the EN76 I have adopted an 'S Bahn' driving style, where I get the train moving with around 20% throttle and then kick it to 100%, and vice-versa when stopping (when travelling 120 km/h I start bringing on the brakes at around 650 m from the platform end, and at 160 km/h about 1 km away) since the train mostly uses regenerative braking so wear should not be too big of an issue.<br />
	<br />
	For the Kibels, I drive a bit more cautiously, using a maximum of 70% braking force since they only use friction brakes. With with these trains I don't think it's actually possible to always be on schedule no matter what you do since it takes so long to get up to speed.
</p>
]]></description><guid isPermaLink="false">12211</guid><pubDate>Sun, 22 Feb 2026 18:11:24 +0000</pubDate></item><item><title>Why There Aren't Functional Handbrakes For Train Cars?</title><link>https://forum.simrail.eu/topic/12171-why-there-arent-functional-handbrakes-for-train-cars/</link><description><![CDATA[<p>
	One thing I noticed early on in SimRail when I first played the demo was there is no way to apply handbrakes to consists during coupling.  What I mean is setting the handbrakes so that they do not move when trying to couple to them.  It's bad enough these trains all have bumpers that act like a spring board ricocheting the loco backward and shoving the consist forward.  This happens at 1 MPH.  The only handbrake we can even control is in the locos.<br />
	<br />
	In the US depending on the length of the consist one or more handbrakes are set to prevent movement in a yard.  Granted in the US our trains use knuckle couplers which instantly grab and temporarily hold until the locking pin is put in place.  This is accomplished by a 3 to 5 MPH "slam" into the car.  This is a big safety thing.<br />
	<br />
	You can waste so much time trying to connect to consists (and I have) because we can't lock consist handbrakes.  I know that in Derail Valley the same types of coupling system is used as in SimRail, but in that game you can turn the handbrakes to secure them.
</p>
]]></description><guid isPermaLink="false">12171</guid><pubDate>Thu, 12 Feb 2026 19:25:28 +0000</pubDate></item><item><title>Steam Loco - How To Overcome Traction And Brake Lock?</title><link>https://forum.simrail.eu/topic/12217-steam-loco-how-to-overcome-traction-and-brake-lock/</link><description><![CDATA[<p>
	Can anyone recall or say what the procedure is for this? After the wife distracted me yesterday evening (!) I overshot a station while doing a steam hauled local service. After coming to a halt with a full brake application I reversed back into the platform then when station duties complete set the reverser to full forward, released the brakes but when I opened the regulator the valves simply filled to capacity and the train wouldn’t move. I opened the cylinder cocks and still unable to move. Finally operated the brake release handle but everything remained locked up.
</p>

<p>
	At that point the only option was to reload my saved game and try again. However, I’ve had this issue before on another run where, for some unexplained reason, the steam loco simply stops working and you can’t move.
</p>
]]></description><guid isPermaLink="false">12217</guid><pubDate>Wed, 25 Feb 2026 08:10:37 +0000</pubDate></item><item><title>How to quickly switch between different stations</title><link>https://forum.simrail.eu/topic/12205-how-to-quickly-switch-between-different-stations/</link><description><![CDATA[<p>
	<span style="font-size:16px;">I’m wondering how to quickly switch between different stations? Also, how do I convert real-world coordinates into in-game coordinates?</span><br />
	 
</p>
]]></description><guid isPermaLink="false">12205</guid><pubDate>Sun, 22 Feb 2026 07:34:32 +0000</pubDate></item><item><title>I Made It&#x2026;</title><link>https://forum.simrail.eu/topic/12157-i-made-it%E2%80%A6/</link><description><![CDATA[<p>
	…from Warsaw to Katowice over the course of several evenings. The save game isn’t yet perfect but worked well enough to finally let me play a scenario through to conclusion. Looking forward to exploring more of the single player stuff and doing some substitutions, particularly with the steam loco.
</p>

<p>
	My only caveat is that running the three and a half hour scenario only gave something like 1300 XP. So for those into levelling up etc., running SP is not going to advance you very quickly.
</p>

<p>
	So thanks again to SimRail S.A. and SimKol for finally enabling those of us who don’t have the time to do a whole section in MP, the chance to see a whole run in SP.
</p>

<p>
	Now all SP needs is a TSW style all day timetable and the ability to play as signaller.
</p>
]]></description><guid isPermaLink="false">12157</guid><pubDate>Sun, 08 Feb 2026 10:24:36 +0000</pubDate></item><item><title>PKP Intercity's oldest long-distance trains</title><link>https://forum.simrail.eu/topic/12170-pkp-intercitys-oldest-long-distance-trains/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="I took Poland's OLDEST express train through a severe snowstorm!" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/m8OdHiyfcfQ?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">12170</guid><pubDate>Thu, 12 Feb 2026 14:57:25 +0000</pubDate></item><item><title>Restoring initial brake cylinder pressure on CD 163</title><link>https://forum.simrail.eu/topic/12007-restoring-initial-brake-cylinder-pressure-on-cd-163/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	I know this shouldn't happen when using the train brake properly, but when remaining in the "S" position for too long, the brakes of the wagons can't be released anymore without using the "S" position. I don't know of any locomotive in the game that allows the main pipe pressure to be that ridiculously high (7.7 bar) for a longer time. As you can see in my screenshots, the cylinder pressures go up to 2.1 bar every time the main pipe pressure is below 7.7 bar, and normal braking isn't possible anymore. The cylinder pressures also won't restore themselves just by waiting. Is there any way to reset this condition in a scenario?
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/Screenshot_20260125_203930.png.0f5bbe04f737da2b26555413727e31fd.png" data-fileid="22958" data-fileext="png" rel=""><img alt="Screenshot_20260125_203930.png" class="ipsImage ipsImage_thumbnailed" data-fileid="22958" data-ratio="109.43" style="height:auto;" width="424" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/Screenshot_20260125_203930.png.0f5bbe04f737da2b26555413727e31fd.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/Screenshot_20260125_204030.png.014d91d8dba5df8ff882858990853306.png" data-fileid="22959" data-fileext="png" rel=""><img alt="Screenshot_20260125_204030.png" class="ipsImage ipsImage_thumbnailed" data-fileid="22959" data-ratio="108.49" style="height:auto;" width="424" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/Screenshot_20260125_204030.png.014d91d8dba5df8ff882858990853306.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">12007</guid><pubDate>Sun, 25 Jan 2026 19:52:42 +0000</pubDate></item><item><title>Freight Timetables</title><link>https://forum.simrail.eu/topic/12072-freight-timetables/</link><description><![CDATA[<p>
	I know that this SimRail is based on Polish railroading, but why would timetables need to be a thing for freight?  Based on what I've learned freight takes a backseat to commuter and high speed trains in this.  Timetables don't make sense in this case due to their low priority status.  Freight timetables will put drivers behind schedule because they have to always wait for the commuter or high speeds which costs points in the game.  They are far slower to get to speed (again causing delays and loss of points). <br />
	<br />
	In the real world freight can take hours to even depart from a yard (I know there is none of that in the game).  While freight does have to be delivered timely, it's far different than passenger.<br />
	<br />
	I also feel the point system makes the game more of an arcade (getting too close to TSW/TSC or Trainz sessions) vs. a true simulator.  This isn't a gripe, but rather an observation of simulation vs. the simcade.  I have heard there is a professional version of SimRail used to train really drivers, and I'm sure that doesn't have the arcade aspect.<br />
	<br />
	Granted if I knew how to build my own scenarios I would leave timetables out of freight runs.  To be blunt I am no coder, I know nothing about LUA (even reading the instruction breaks my brain), and patience lacks in my personality at my age.
</p>
]]></description><guid isPermaLink="false">12072</guid><pubDate>Wed, 28 Jan 2026 23:42:00 +0000</pubDate></item><item><title>Diesel locos</title><link>https://forum.simrail.eu/topic/12116-diesel-locos/</link><description><![CDATA[<p>
	Bought the game on Steam yesterday and have fiddled around a couple of hours, trying to learn to drive the different electric locos.
</p>

<p>
	No diesels in the game? Are You planning to add some in the future`?
</p>
]]></description><guid isPermaLink="false">12116</guid><pubDate>Sun, 01 Feb 2026 20:23:07 +0000</pubDate></item><item><title>Czuwak after the last update?</title><link>https://forum.simrail.eu/topic/12110-czuwak-after-the-last-update/</link><description><![CDATA[<p>
	Hey all.
</p>

<p>
	Have a little question about the CA: CZUWAK stop working after the last update. Drive Yesterday and Today and i must only confirm the SHP, the CA lamps Cames only one times at 2 hours around Game Time. Is a bug or was the system more realistic implemented? Regards Daniel
</p>
]]></description><guid isPermaLink="false">12110</guid><pubDate>Sun, 01 Feb 2026 14:52:36 +0000</pubDate></item><item><title>Steam Achievements "What did you expect"</title><link>https://forum.simrail.eu/topic/11816-steam-achievements-what-did-you-expect/</link><description><![CDATA[<p>
	Hi guys,
</p>

<p>
	i need help for the achievement What did you expect. (bugged or not ?)
</p>

<p>
	I tried few things : use de "change cab" option with WZB but it doesn't work (i've made almost 10 laps)
</p>

<p>
	Next i tried to reverse after the deck (where you are requested to stop whit change cab wzb option) then change cab without the WZB menu but it still doesn't work.
</p>

<p>
	What can i do ??
</p>

<p>
	Thanks in advance for your help
</p>
]]></description><guid isPermaLink="false">11816</guid><pubDate>Sun, 11 Jan 2026 09:36:05 +0000</pubDate></item><item><title>No AI Traffic in Singleplayer Scenarios?</title><link>https://forum.simrail.eu/topic/12028-no-ai-traffic-in-singleplayer-scenarios/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	I'm new to this game and played a few Scenarios so far, the Pendolino from Warzaw to Katowice most recently without encountering any other train. Without AI Traffic it feels a bit empty, is that something thats going to be added or am I missing an option somewhere? Searching for it the topics I found stated that its being worked on but where quite old and one recent Bug post regarding that issue.
</p>

<p>
	Thank you in advance <span><span class="ipsEmoji">🙂</span></span>
</p>
]]></description><guid isPermaLink="false">12028</guid><pubDate>Mon, 26 Jan 2026 19:42:34 +0000</pubDate></item><item><title>How to achieve "Tough journey" Steam achivement</title><link>https://forum.simrail.eu/topic/11778-how-to-achieve-tough-journey-steam-achivement/</link><description><![CDATA[<p>
	It says "Travel between Łódź and Warszawa with a transfer at either Skierniewice or Koluszki."
</p>

<p>
	How can I enter another train? When I click another's train door appears a window with only one option: "Cancel". There is not "Open door" option nor "Enter" option.
</p>
]]></description><guid isPermaLink="false">11778</guid><pubDate>Thu, 25 Dec 2025 17:43:59 +0000</pubDate></item><item><title>New DLC CD 163</title><link>https://forum.simrail.eu/topic/12016-new-dlc-cd-163/</link><description><![CDATA[<p>
	Hi all.  Just picked up the new CD163 DLC, but none of the current routes (base game not workshop) have this train listed as an option.  Do I have to spawn it in myself, or will this be added to the core routes?  Currently the only way to drive it is through the tutorial.<br />
	<br />
	Thanks for any info.<br />
	<br />
	SkittleKicks
</p>
]]></description><guid isPermaLink="false">12016</guid><pubDate>Mon, 26 Jan 2026 08:05:02 +0000</pubDate></item><item><title>Official Discord Server</title><link>https://forum.simrail.eu/topic/11775-official-discord-server/</link><description><![CDATA[<p>
	Anyone know why I can't join Simrail official discord server ?
</p>

<p>
	When I try it says something went wrong.
</p>
]]></description><guid isPermaLink="false">11775</guid><pubDate>Tue, 23 Dec 2025 21:22:13 +0000</pubDate></item><item><title>CD 163 K03 protection fault (cold start)</title><link>https://forum.simrail.eu/topic/12019-cd-163-k03-protection-fault-cold-start/</link><description><![CDATA[<p>
	How do you get rid of the K03 fault?<br />
	I can't find the override protection button anywhere.
</p>

<p>
	This happen when you either do a cold start or whenever you switched off 115V supply and turn it back on.
</p>
]]></description><guid isPermaLink="false">12019</guid><pubDate>Mon, 26 Jan 2026 10:10:50 +0000</pubDate></item><item><title>Is anyone NOT experiencing video stutters? Performance..</title><link>https://forum.simrail.eu/topic/11671-is-anyone-not-experiencing-video-stutters-performance/</link><description><![CDATA[<p>
	I'm curious if there are people who don't experience any video stutters, running Simrail.. If so please what kind of system and configuration are you using?
</p>

<p>
	I get quite bothered by random video jerks and stutters and have done EVERYTHING I can think of to identify, quantify, correlate and try to eliminate. To be fair this isn't the only game, but it doesn't happen in every game, or at least it's less noticable in others. 
</p>

<p>
	I have a Ryzen 9800X3D, with 7900XT GPU, 64GB low latency DRAM, and a NVME ssd. So it's a pretty good system. I'm running medium-high settings, with minimized LOD, 1/2 textures, and relatively high draw distances. I get from 40 to 120 FPS depending on area. Simrail is definitely CPU limited, and mostly single thread, as many games are. I gathered extensive PC metrics of Frametime generation data, as well as VRAM, CPU and GPU activities, and made graphs and used python scripting to compare all different settings. I can most definitely correlate every stutter to exactly the times when content is being moved into VRAM, so there is some I/O wait. I've optimized my VRAM timings and tuned and optimized CPU per core. I've played with different graphics settings in Simrail, and checked all background activities and driver latencies.. There is literally nothing that makes a change in this and is independent of FPS. I assume it's the game architecture and Unity, and just can't be helped, unless devs optimize better.
</p>

<p>
	Is this happening to everyone? Do people just learn to deal with this?
</p>

<p>
	Mike
</p>
]]></description><guid isPermaLink="false">11671</guid><pubDate>Sun, 23 Nov 2025 05:18:32 +0000</pubDate></item><item><title>How Do I Turn Off The Flashlight/Torch?</title><link>https://forum.simrail.eu/topic/11966-how-do-i-turn-off-the-flashlighttorch/</link><description><![CDATA[<p>
	Driving the EN71 I somehow have light from the driver, as if pointing a flashlight or torch, reflecting back off the cab and windscreen. Any idea how I can get rid of this as I can't find anything listed in the key commands?
</p>
]]></description><guid isPermaLink="false">11966</guid><pubDate>Fri, 23 Jan 2026 18:37:38 +0000</pubDate></item><item><title>Patch Today?</title><link>https://forum.simrail.eu/topic/11955-patch-today/</link><description><![CDATA[<p>
	Steam just grabbed a 1.4Gb update.
</p>

<p>
	 
</p>

<p>
	Nothing in the Announcements about whether this is an update to the main version or the SP beta (which I'm currently running) or what issues have actually been addressed.
</p>

<p>
	Any chance the devs could update and provide a change list, please?
</p>
]]></description><guid isPermaLink="false">11955</guid><pubDate>Thu, 22 Jan 2026 17:52:39 +0000</pubDate></item><item><title>EU07: Brake release on a cold start</title><link>https://forum.simrail.eu/topic/11944-eu07-brake-release-on-a-cold-start/</link><description><![CDATA[<p>
	Why can't I release the brake when I start the EU07 locomotive from cold? Thank you for your time.
</p>
]]></description><guid isPermaLink="false">11944</guid><pubDate>Tue, 20 Jan 2026 20:14:57 +0000</pubDate></item><item><title>Thank You</title><link>https://forum.simrail.eu/topic/11847-thank-you/</link><description><![CDATA[<p>
	For the long awaited single player and save game improvements in the new beta.
</p>

<p>
	Looking forward to trying them out.
</p>

<p>
	If everything works satisfactorily this will make Simrail the great train sim we always hoped it would be.
</p>
]]></description><guid isPermaLink="false">11847</guid><pubDate>Wed, 14 Jan 2026 21:31:59 +0000</pubDate></item><item><title>Lighting</title><link>https://forum.simrail.eu/topic/11867-lighting/</link><description><![CDATA[<p>
	I see in the changelog that there was a Change in white balance, exposure, scenery lighting configuration, bloom.
</p>

<p>
	It still seems over saturated/bright to me, just been driving on a wet autumn afternoon and it was still bright and washed out looking, if you raise the camera view so that the bottomof the cab window is in line with the bottom of you display monitor it helps a bit.
</p>
]]></description><guid isPermaLink="false">11867</guid><pubDate>Thu, 15 Jan 2026 19:17:56 +0000</pubDate></item><item><title>Topic in Bug Report section has to be moderated?</title><link>https://forum.simrail.eu/topic/11843-topic-in-bug-report-section-has-to-be-moderated/</link><description><![CDATA[<p>
	Does posting in the Bug Report section needs approval first?
</p>

<p>
	 
</p>

<p><a href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/image.png.bb40799f28ce51d36655623383467a7b.png.006a1f3978a3ba454a06b0c41cc32c88.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="22725" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2026_01/image.png.bb40799f28ce51d36655623383467a7b.thumb.png.7ce94856f72052530631490fec288bc9.png" data-ratio="23.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="image.png.bb40799f28ce51d36655623383467a7b.png"></a></p>]]></description><guid isPermaLink="false">11843</guid><pubDate>Wed, 14 Jan 2026 19:01:13 +0000</pubDate></item><item><title>1.6Gb Update (Steam)</title><link>https://forum.simrail.eu/topic/11882-16gb-update-steam/</link><description><![CDATA[<p>
	Running the SP beta, Steam currently downloading and installing (slowly) a 1.6Gb update.
</p>

<p>
	Any idea what this addresses as there are no change notes to accompany the download. It seems to be doing a lot of overwriting.
</p>

<p>
	Edit:
</p>

<p>
	It looks like todays update invalidated the save file or the environment it loads into. While the "VD" loaded correctly when the train cab spawned I got an error message and dumped back to the menu.
</p>
]]></description><guid isPermaLink="false">11882</guid><pubDate>Fri, 16 Jan 2026 18:01:15 +0000</pubDate></item><item><title>can you refill the tender? TY steam loco</title><link>https://forum.simrail.eu/topic/11803-can-you-refill-the-tender-ty-steam-loco/</link><description><![CDATA[<p>
	Hello all, I'm doing the steam cargo tutorial in the 1980s, and still very much learning my way around the locomotive, I chose the Hard start and rainy weather, and i was making good progress down the line, but I noticed ran out of water in the tender,<br />
	<br />
	or at least i assumed i did, becuase my boiler ran dry and i had all my injectors running.<br />
	<br />
	so my question, is it possible to check the water level in the tender?<br />
	<br />
	and is it possible to take on water/coal at stations?
</p>
]]></description><guid isPermaLink="false">11803</guid><pubDate>Sun, 04 Jan 2026 21:30:11 +0000</pubDate></item><item><title>E186 Traxx Tutorial</title><link>https://forum.simrail.eu/topic/11804-e186-traxx-tutorial/</link><description><![CDATA[<p>
	Hello everyone,<br />
	<br />
	Does anyone know if there is a good E186 Tutorial? I'm looking for something besides the one in-game.<br />
	<br />
	<br />
	Thx!!
</p>
]]></description><guid isPermaLink="false">11804</guid><pubDate>Mon, 05 Jan 2026 08:21:40 +0000</pubDate></item><item><title>What is the ET22 random seeming buzzer and power cutoff</title><link>https://forum.simrail.eu/topic/11726-what-is-the-et22-random-seeming-buzzer-and-power-cutoff/</link><description><![CDATA[<p>
	I keep getting the buzzer with no other visual indicators, where I need to reset all power to zero for it to stop and return back. It's not setting off any overload switches, like when happens when going over 600 amps. Moving at constant speed, then random buzzer and power cutoff.. It's driving me crazy... What is it and how to stop it?
</p>

<p>
	Thanks
</p>
]]></description><guid isPermaLink="false">11726</guid><pubDate>Tue, 09 Dec 2025 08:39:24 +0000</pubDate></item><item><title>Teleport player</title><link>https://forum.simrail.eu/topic/11766-teleport-player/</link><description><![CDATA[<p>
	I have a scenario where I can choice start position from a drop down menu.<br />
	If I spawn the player inside a train it works fine since the train position is defined by signal name with FindSignal("signal name"). <br />
	But if i spawn the player outside I want to set, or teleport, player to a specific coordinate. I have tried the command SetPlayerPosition without success.<br />
	One thing I don't understand is that SetPlayerPosition only takes parameters X and Y but the developer tool (F8) displays Camera Position with three values and I can't find a X and Y coordinate for player position.<br />
	Has anyone used SetPlayerPosition command with success? If so how do you know what coordinates to use?
</p>
]]></description><guid isPermaLink="false">11766</guid><pubDate>Sun, 21 Dec 2025 22:44:24 +0000</pubDate></item><item><title>Calling lua function each 10 seconds</title><link>https://forum.simrail.eu/topic/11747-calling-lua-function-each-10-seconds/</link><description><![CDATA[<p>
	 
</p>

<p>
	I have a lua function that I want to call each 10 seconds but I don’t now how to in simrail. <br />
	the closet thing I hav come across is the PerformUpdate function but that does not fel right since it is called each frame. 
</p>

<p>
	<br />
	is there another way to accomplice this?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">11747</guid><pubDate>Tue, 16 Dec 2025 21:54:29 +0000</pubDate></item><item><title>Route Editor Availability</title><link>https://forum.simrail.eu/topic/8487-route-editor-availability/</link><description><![CDATA[<p>
	Hello, I would like to ask the developers when it is planned for the route editor to be functional, please?
</p>

<p>
	Thank you very much for the information, looking forward to hearing from you.
</p>
]]></description><guid isPermaLink="false">8487</guid><pubDate>Sun, 17 Mar 2024 19:10:50 +0000</pubDate></item><item><title>How does the virtual dispatcher work?</title><link>https://forum.simrail.eu/topic/11728-how-does-the-virtual-dispatcher-work/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	 
</p>

<p>
	I´m creating av single player scenario where a bot train is driving from signal LB_R1 to LB_G2kps at the same time as the player train should move from LB_R3 to LB_H308.<br />
	One of the routes will obviousle not be set since these route are overlaping. But I´m not able to set the failing route even after a while when the bot train is gone and the route should be clear.
</p>

<p>
	It looks like some thing with the virtual dispatcher has been locked. When using the developer menu (F8) there is no route from signal LB_R3 after that the bot train has left.
</p>

<p>
	The log file for the actions above can be seen below. <br />
	I don't understand all of it, for instance what does "[SRK] Lazy - found route LB_R3 -&gt; LB_H308 Shunting in reservation - fixing" mean?
</p>

<p>
	Does anyone have a clue of what is going on with the Virtual Dispatcher? Why can't I set the route LB_R3 -&gt; LB_H308?
</p>

<p>
	 
</p>

<p>
	[2025-12-09 20:27:39]: [SRK] Łazy - Route setting command: LB_R3 -&gt; LB_H308 Shunting - initialization<br />
	[2025-12-09 20:27:39]: [SRK] Łazy - Route setting command: LB_R1 -&gt; LB_G2kps Substitute Signal - initialization<br />
	[2025-12-09 20:27:39]: [SRK] Łazy l1_lb_iz1080 - Route reservation. False<br />
	[2025-12-09 20:27:39]: [SRK] Łazy l1_lb_Iz1058 - Route reservation. False<br />
	[2025-12-09 20:27:39]: [SRK] Łazy l1_lb_Iz1057 - Route reservation. False<br />
	[2025-12-09 20:27:39]: [SRK] Łazy l1_lb_iz1056 - Mileage reservation. False<br />
	[2025-12-09 20:27:39]: [SRK] Łazy - Unable to reserve a route for one of the elements<br />
	[2025-12-09 20:27:39]: [SRK] Łazy - Cancelled creation of route LB_R3 -&gt; LB_H308 Maneuverable<br />
	[2025-12-09 20:27:39]: [SRK] Łazy - Route setting command: LB_R3 -&gt; LB_H308 Maneuverable False<br />
	[2025-12-09 20:27:39]: Error received for order 1<br />
	[2025-12-09 20:27:39]: Error for route LB_R3 -&gt; LB_H308<br />
	[2025-12-09 20:27:48]: [SRK] Łazy - Command to set the route: LB_R1 -&gt; LB_G2kps Subsidiary Signal True<br />
	[2025-12-09 20:27:48]: [SRK] Łazy - Command to set the route: Subsidiary Signal Confirm LB_R1 -&gt; LB_G2kps True<br />
	[2025-12-09 20:27:48]: VD order 2 accepted. [2025-12-09 20:28:24]: Retrying order 1<br />
	[2025-12-09 20:28:24]: New order 3 From LB_R3 to LB_H308 type 1<br />
	[2025-12-09 20:28:24]: [SRK] Łazy - found route LB_R3 -&gt; LB_H308 Shunting in reservation - fixing<br />
	[2025-12-09 20:28:24]: Error received for order 3<br />
	[2025-12-09 20:28:24]: Error for route LB_R3 -&gt; LB_H308<br />
	[2025-12-09 20:29:09]: Retrying order 3<br />
	[2025-12-09 20:29:09]: New order 4 From LB_R3 to LB_H308 type 1<br />
	[2025-12-09 20:29:09]: [SRK] Łazy - found route LB_R3 -&gt; LB_H308 Shunting in reservation - fixing
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">11728</guid><pubDate>Tue, 09 Dec 2025 19:56:27 +0000</pubDate></item><item><title>TrainSpotter Scenario</title><link>https://forum.simrail.eu/topic/11717-trainspotter-scenario/</link><description><![CDATA[<p>
	While waiting for new scenarios to be released, I have one scenario left to finish: TrainSpotter. I've started it several times, watched numerous trains go by, and spent many minutes walking along the tracks and viaducts without knowing exactly what to do to complete it. How do I finish this scenario? Thank you for your time.
</p>
]]></description><guid isPermaLink="false">11717</guid><pubDate>Thu, 04 Dec 2025 19:18:18 +0000</pubDate></item><item><title>AI cloned voices in official scenarios</title><link>https://forum.simrail.eu/topic/11709-ai-cloned-voices-in-official-scenarios/</link><description><![CDATA[<p>
	Someone just told me about this and I think it's a bit insane. If you go through the official SimRail scenarios and listen to some of the files, you'll find very familiar voices. Including (en/):
</p>

<ul>
	<li>
		Donald Trump (Ł1_08_carg_ŁP_G2)
	</li>
	<li>
		Joe Biden (Ł1_02_tlk_WŁ_Sk2)
	</li>
	<li>
		Barack Obama (Ł1_08_carg_ŁP_Ko2)
	</li>
	<li>
		Jeremy Clarkson (Krk_04_tlk_KatoKrk_K5)
	</li>
	<li>
		Samuel L Jackson (Krk_04_tlk_KatoKrk_Kz5)
	</li>
	<li>
		and probably many more that I don't recognize
	</li>
</ul>

<p>
	Some of them are used multiple times; some of them (e.g. Obama, Biden and I think Clarkson) appear also in some of the Polish versions (e.g. pl/Ł1_03_r_ŁS_Sk2.mp3).
</p>

<p>
	I don't mind AI in video games, <strong>if</strong> it is done ethically (i.e. from proper sources with authorization) and declared as such. But this is neither - I'm pretty sure there's no permission to use those voices, and SimRail isn't listed as using AI on the Steam page, which I think is also a violation of the Steam ToS.
</p>

<p>
	Could we get some kind of official statement on this?
</p>
]]></description><guid isPermaLink="false">11709</guid><pubDate>Mon, 01 Dec 2025 20:09:25 +0000</pubDate></item><item><title>E186 tail lights</title><link>https://forum.simrail.eu/topic/11677-e186-tail-lights/</link><description><![CDATA[<p>
	I have noticed that the tail lights on the E186 Traxx are still on when pulling a train.  And there seems to be no option for turning these off when I try all the positions on the switch on the rear wall of the cab.  Is it possible to switch the tail lights off and if so how?  Many thanks.
</p>
]]></description><guid isPermaLink="false">11677</guid><pubDate>Sun, 23 Nov 2025 19:13:37 +0000</pubDate></item><item><title>Stuck at signal LB_Tm305</title><link>https://forum.simrail.eu/topic/11644-stuck-at-signal-lb_tm305/</link><description><![CDATA[<p>
	Hi
</p>

<p>
	 
</p>

<p>
	I'm making a new single player scenario where I'm starting with some shunting movements.<br />
	But when finished shunting at signal LB_Tm305 I can't move any further than to the end of the station platform, where there is no signal. 
</p>

<p>
	From signal LB_Tm305, LUA Developer tool gives me some routing options. For example LB_Tm305 -&gt; LB_M4kps (Maneuver) or LC_S4 -&gt; LC_Tkps (Train).
</p>

<p>
	If I select route LB_Tm305 -&gt; LB_M4kps signal LB_Tm305 turns white and I can drive past it but I can't go any further than to the end of the station plaform. <br />
	If I select route LC_S4 -&gt; LC_Tkps signal LB_Tm305 keeps the blue light on and will not let me pass.
</p>

<p>
	What am I missing here? Has this some thing to do with changing train state from Maneuvering to driving and if so, how can I do that? <br />
	How can I set a route from signal LB_Tm305 to main signal LC_S4?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">11644</guid><pubDate>Fri, 07 Nov 2025 21:56:23 +0000</pubDate></item><item><title>Double Loco Setup</title><link>https://forum.simrail.eu/topic/11583-double-loco-setup/</link><description><![CDATA[<p>
	Hello. How to setup two locomotive in double. We need a base instruction for setup of double loco units, like EU-07/ET-22. 
</p>
]]></description><guid isPermaLink="false">11583</guid><pubDate>Mon, 13 Oct 2025 16:32:06 +0000</pubDate></item><item><title>Single Player Save - Changes Need Testing?</title><link>https://forum.simrail.eu/topic/11461-single-player-save-changes-need-testing/</link><description><![CDATA[<p>
	I can't find it mentioned in Announcements, but I have seen posted elsewhere some small changes have been made to improve the Alpha Save Game feature and the developers are looking for players to try the feature out.
</p>

<p>
	As a very vocal proponent of improvements to the SP and save game I'm more than happy to do some testing. However, it would be useful if the developers could list all those single player scenarios which are now compatible with the save game or even better put some sort of symbol or icon next to them within the game menu.
</p>
]]></description><guid isPermaLink="false">11461</guid><pubDate>Sat, 30 Aug 2025 16:52:24 +0000</pubDate></item><item><title>[NEXT] A very realistic lighting effect</title><link>https://forum.simrail.eu/topic/11424-next-a-very-realistic-lighting-effect/</link><description><![CDATA[<p>
	Although I've driven many hours in the simulator, until now I hadn't noticed that when you cross paths with another passenger train traveling in the opposite direction, the other train's taillights are reflected on the inside of your vehicle's windshield. A very realistic effect.
</p>

<p><a href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_08/Lucesdecola.jpg.0914aa4f0609703c37dedfa1263f4dfc.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="21867" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_08/Lucesdecola.thumb.jpg.752db67c68761f0e4b3d01f5ddbc3beb.jpg" data-ratio="58.7" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Luces de cola.jpg"></a></p>]]></description><guid isPermaLink="false">11424</guid><pubDate>Wed, 13 Aug 2025 18:32:06 +0000</pubDate></item><item><title>Stuck at start on Krakow - Warszawa</title><link>https://forum.simrail.eu/topic/11397-stuck-at-start-on-krakow-warszawa/</link><description><![CDATA[<p>
	So I wanted to try this route, with the Pendolino and default options (starting cold). Since I'm new to ETCS, I probably entered some data wrong - I entered a random driver's number since I don't know where to find it, and as train number I entered the number on the front page of the train documents.<br />
	Then I entered, as mode, ETCS level 1, which was probably wrong, since I didn't know how to tell what system is in use from the train documents.<br />
	My issue is that, when the system complained about a mismatch (with the flashing yellow icon) I could not acknowledge the mismatch, and if I tried to go to "Start" again to re-enter data, all the options were gray; and even the "override" page has the option 1, EoA, grayed out. I tried moving the train anyway, and it of course went into emergency braking. <br />
	The system looks hung, as in I can see no way to unlock it. Also, if I try turning everything off including the batteries, the cab stays on. And if I try to lower the pantograph, it stays up, even with the cab deactivated and the batteries commanded to off.
</p>

<p>
	 
</p>

<p>
	So: I obviously made some mistakes when setting up the train; but is it normal that I found myself in such a locked state?
</p>

<p>
	 
</p>

<p>
	Thanks
</p>

<p>
	Cristian
</p>
]]></description><guid isPermaLink="false">11397</guid><pubDate>Sat, 09 Aug 2025 17:18:36 +0000</pubDate></item><item><title>I'm new here.   Stuck in training mode with what to do</title><link>https://forum.simrail.eu/topic/11302-im-new-here-stuck-in-training-mode-with-what-to-do/</link><description><![CDATA[<p>
	As said, I am new here.  So forgive me if I am not knowing everything to do with this program.
</p>

<p>
	I pick a demo and it is a loop of track with sidings.
</p>

<p>
	I get in the cabin and am told to "go until I get to the/a STOP signal".  I start moving and do the loop.
</p>

<p>
	I notice there is a RED signal ahead of me (top right of screen - cheat mode on) but as I get closer to it, it clears me to "continue" and I am stuck going around and around the loop.
</p>

<p>
	IF I am lucky I get to the red light and stop.   Usually by virtue I am way overspeed and actually go past it.   However.......
</p>

<p>
	It it "reset" and I am within throwing distance of the red light.
</p>

<p>
	 
</p>

<p>
	The first couple of times I didn't "shut down the cabin" and went to the other end of the train and became stuck there as I couldn't reverse the train.
</p>

<p>
	I was then told I had to shut down the cabin first.    Yeah, ok, fair enough.   But since being told that, I am unable to get to the RED LIGHT again.
</p>

<p>
	 
</p>

<p>
	To me this is just annoying and completely detractive from enjoying the game.
</p>

<p>
	I could upload a heap of screen shots but as I am new here, I am not sure what I can/can't do at this stage.
</p>

<p>
	Yeah, I could try and hope for the best, but......
</p>

<p>
	To me that seems pompous.
</p>

<p>
	So, the scenario at this point:
</p>

<p>
	I am learning to drive the loco.  I am in/on a loop track and it is mentioned there are other carriages to access.<br />
	I set of doing the loop but the RED LIGHT that is about where I join the loop keeps going GREEN as I approach it.<br />
	So getting to it is somewhat impossible.
</p>

<p>
	The only way I can get to it is basically speed the entire loop and over run it because I am braking too late.<br />
	If I slow down carefully to not do that the light turns GREEN and I am back to square one.
</p>

<p>
	On a side note, after a lot of messing around and finding the screenshots, they don't seem to be numbered sequentially.<br />
	I have no idea how they are numbered, but when I have the window open showing them, they are in some weird order.<br />
	So that isn't helping me if I want to share them as their numbers seem somewhat random and it would make it difficult for me to know when they ere taken.
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">11302</guid><pubDate>Fri, 11 Jul 2025 21:08:10 +0000</pubDate></item><item><title>What am I doing wrong? (or ETCS level 1 bag?)</title><link>https://forum.simrail.eu/topic/10425-what-am-i-doing-wrong-or-etcs-level-1-bag/</link><description><![CDATA[<p>
	Hello! <br />
	<br />
	As shown on the video when I'm passing through the semaphore I receive a penalty brake by the ETCS level 1. Why that happens all the time I don't know. Please help with it, because this annoying.
</p>

<p>
	</p><video class="ipsEmbeddedVideo" controls="" data-video-embed="">
		<source type="video/mp4" data-video-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_02/SimRail2025-02-1322-52-29.mp4.92764014399e78ef192abbd91a8e90f1.mp4"><a class="ipsAttachLink" data-fileext="mp4" data-fileid="20006" href="https://forum.simrail.eu/applications/core/interface/file/attachment.php?id=20006&amp;key=ad7869810cfc6c5c557598cec6a75f2e" rel="">SimRail 2025-02-13 22-52-29.mp4</a>
	</source></video>


<p>
	 
</p>
]]></description><guid isPermaLink="false">10425</guid><pubDate>Wed, 19 Feb 2025 21:19:14 +0000</pubDate></item><item><title>Tobii head tracking without FaceTrackNoIR (Tutorial)</title><link>https://forum.simrail.eu/topic/11318-tobii-head-tracking-without-facetracknoir-tutorial/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	I've discovered how to run SimRail with Tobii Eye Tracker 5, without needing FaceTrackNoIR <a href="https://forum.simrail.eu/topic/2319-tobii-is-saved/" rel="">(link to the post here</a>). You’ll only need Tobii Game Hub (as for all other games using Tobii) and OpenTrack software.
</p>

<ol>
	<li>
		<p>
			Download OpenTrack from: <a href="https://github.com/opentrack/opentrack/releases" rel="external nofollow">https://github.com/opentrack/opentrack/releases</a>
		</p>
	</li>
	<li>
		<p>
			Open Tobii Game Hub, go to the <em>Games </em>section, and select <em>OpenTrack</em>. Then click the folder icon with a magnifying glass next to the OpenTrack title.
		</p>
	</li>
</ol>

<p>
	<img alt="image.png.fcb6bc4563f4b70df9b918250d1a55a0.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21694" data-ratio="45.96" style="height:auto;" width="742" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.fcb6bc4563f4b70df9b918250d1a55a0.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<p>
	3. Select the .exe file from the folder where OpenTrack is installed.
</p>

<p>
	<img alt="image.png.53aad1cd20442deb84515779c96ffe23.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21695" data-ratio="68.07" style="height:auto;" width="971" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.53aad1cd20442deb84515779c96ffe23.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<p>
	4. Here you can customize the tracker settings.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="21696" href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.aa9af929774b5f9fdb7d9958d6d40035.png" rel=""><img alt="image.thumb.png.a8a42aaebd4c6318dc15f063ffe83c76.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21696" style="height:auto;" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.thumb.png.a8a42aaebd4c6318dc15f063ffe83c76.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	5. Launch the OpenTrack app. Set <strong>Input</strong><em> </em>to <em>UDP over network</em>, <strong>Output </strong>to <em>freetrack 2.0 Enhanced</em>, and leave the <strong>Filter </strong>option blank.
</p>

<p>
	 
</p>

<p>
	<img alt="image.png.8b7b24aad88714d552dd557fc04df0bf.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21697" data-ratio="81.35" style="height:auto;" width="654" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.8b7b24aad88714d552dd557fc04df0bf.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<p>
	6. In the OpenTrack app, click on <strong>Options</strong>. Go to the <strong>Shortcuts</strong> tab and uncheck <strong>Center at startup</strong>. Then go back to the main window and click on <strong>Mapping</strong>. Make sure all axes are configured like this:
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="21698" href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.f9a49cdf5b8fbeb146a952aafae3151c.png" rel=""><img alt="image.thumb.png.4e05803526df006f629cf32e9d276f66.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21698" data-ratio="46.60" style="height:auto;" width="1000" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.thumb.png.4e05803526df006f629cf32e9d276f66.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<div>
	<div>
		<div>
			<div>
				<div>
					<div>
						<div>
							<div>
								<div>
									7. Now, start the tracking in OpenTrack.
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>

<p>
	 <img alt="image.png.99a8d2879c1d97c43ec5290a3696750d.png" class="ipsImage ipsImage_thumbnailed" data-fileid="21699" data-ratio="23.01" style="height:auto;" width="352" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.99a8d2879c1d97c43ec5290a3696750d.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" />
</p>

<p>
	8. Make sure that <strong>TrackIR</strong> is enabled in the SimRail settings.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.png.a7280375d51ec76a8a437e6a6b1b5c99.png" data-fileid="21700" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="21700" data-ratio="101.21" width="741" alt="image.thumb.png.2bdcbcef94051b777cce593c7dd60e12.png" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/image.thumb.png.2bdcbcef94051b777cce593c7dd60e12.png" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	You need to have both OpenTrack and Tobii Game Hub running for the head tracking to work. This works both on singleplayer and multiplayer.
</p>

<p>
	Enjoy! <span>:)</span>
</p>
]]></description><guid isPermaLink="false">11318</guid><pubDate>Sat, 19 Jul 2025 16:45:17 +0000</pubDate></item><item><title>Unknown Device on ED250</title><link>https://forum.simrail.eu/topic/11310-unknown-device-on-ed250/</link><description><![CDATA[<p>
	 
</p>

<p>
	I've noticed this device on the ED250's driver's console, the function of which I'm unsure of. Can someone clarify what it is and what its purpose is?
</p>

<p>
	Thank you for your time.
</p>

<p>
	 
</p>

<p><a href="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/ED250-Dispositivodesconocido.jpg.044121a5c3c24e85bb3d808eab3efb73.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="21682" src="https://forum.simrail.eu/applications/core/interface/js/spacer.png" data-src="//s3.eu-central-1.amazonaws.com/forum.simrail.eu/monthly_2025_07/ED250-Dispositivodesconocido.jpg.044121a5c3c24e85bb3d808eab3efb73.jpg" data-ratio="70.7" width="587" class="ipsImage ipsImage_thumbnailed" alt="ED250 - Dispositivo desconocido.jpg"></a></p>]]></description><guid isPermaLink="false">11310</guid><pubDate>Mon, 14 Jul 2025 18:29:58 +0000</pubDate></item></channel></rss>
